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added Univeral Binary build instructions to README
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README
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README
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@ -53,6 +53,14 @@ For Windows, using MSVC
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you want to keep your original. If you wish to use native libraries, copy
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the resultant dlls to your baseq3 directory.
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For Mac OS X, building a Universal Binary
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1. Install the MacOSX10.2.8.sdk and MacOSX10.4u.sdk which are included in
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XCode 2.2 and newer.
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2. Change to the directory containing this README file.
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3. Run './make-macosx-ub.sh'
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4. Copy all of the files in the resulting build/release-darwin-ub/
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directory to the Contents/MacOS/ subdirectory of your .app bundle.
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Installation, for *nix
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1. Set the COPYDIR variable in the shell to be where you installed Quake 3
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to. By default it will be /usr/local/games/quake3 if you haven't set it.
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