From 25833512113a03fdb6c4ad2b94103c506abba173 Mon Sep 17 00:00:00 2001 From: Thilo Schulz Date: Tue, 2 May 2006 21:20:07 +0000 Subject: [PATCH] - Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup of client_t structures by playernum, too. That means the ban and kick commands will now accept the playernum - as seen in the status command - as argument. --- code/server/sv_ccmds.c | 29 +++++++++++++++++++++++------ 1 file changed, 23 insertions(+), 6 deletions(-) diff --git a/code/server/sv_ccmds.c b/code/server/sv_ccmds.c index 7f9ebf16..6d83b1df 100644 --- a/code/server/sv_ccmds.c +++ b/code/server/sv_ccmds.c @@ -34,12 +34,12 @@ These commands can only be entered from stdin or by a remote operator datagram /* ================== -SV_GetPlayerByName +SV_GetPlayerByHandle -Returns the player with name from Cmd_Argv(1) +Returns the player with player id or name from Cmd_Argv(1) ================== */ -static client_t *SV_GetPlayerByName( void ) { +static client_t *SV_GetPlayerByHandle( void ) { client_t *cl; int i; char *s; @@ -57,6 +57,23 @@ static client_t *SV_GetPlayerByName( void ) { s = Cmd_Argv(1); + // Check whether this is a numeric player handle + for(i = 0; s[i] >= '0' && s[i] <= '9'; i++); + + if(!s[i]) + { + int plid = atoi(s); + + // Check for numeric playerid match + if(plid >= 0 && plid < sv_maxclients->integer) + { + cl = &svs.clients[plid]; + + if(cl->state) + return cl; + } + } + // check for a name match for ( i=0, cl=svs.clients ; i < sv_maxclients->integer ; i++,cl++ ) { if ( !cl->state ) { @@ -343,7 +360,7 @@ static void SV_Kick_f( void ) { return; } - cl = SV_GetPlayerByName(); + cl = SV_GetPlayerByHandle(); if ( !cl ) { if ( !Q_stricmp(Cmd_Argv(1), "all") ) { for ( i=0, cl=svs.clients ; i < sv_maxclients->integer ; i++,cl++ ) { @@ -402,7 +419,7 @@ static void SV_Ban_f( void ) { return; } - cl = SV_GetPlayerByName(); + cl = SV_GetPlayerByHandle(); if (!cl) { return; @@ -681,7 +698,7 @@ static void SV_DumpUser_f( void ) { return; } - cl = SV_GetPlayerByName(); + cl = SV_GetPlayerByHandle(); if ( !cl ) { return; }