mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2025-03-06 17:31:57 +00:00
Some small tweaks
including ensuring the HUD 3D icons are drawn by defualt
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parent
0d68350b10
commit
242f584567
4 changed files with 17 additions and 4 deletions
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@ -768,6 +768,12 @@ static int CG_CalcViewValues( ) {
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CG_LaserSight(weaponorigin, trace.endpos, colour, 1.0f);
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}
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if (cg.predictedPlayerState.pm_flags == PM_SPECTATOR)
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{
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//If spectating, just take the weapon angles directly
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VectorCopy(weaponangles, vr->calculated_weaponangles);
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}
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else
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{
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VectorSubtract(trace.endpos, cg.refdef.vieworg, dir);
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vectoangles(dir, vr->calculated_weaponangles);
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@ -228,18 +228,18 @@ static void Main_MenuDraw( void ) {
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int yPos = 410;
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if (uis.demoversion) {
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UI_DrawProportionalString( 320, 372, "DEMO DEMO DEMO DEMO DEMO DEMO DEMO DEMO DEMO", UI_CENTER|UI_SMALLFONT, color );
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UI_DrawProportionalString( 320, 372, "Demo: Play the 1st tier of SP or MP on our demo servers. Install full game for more!", UI_CENTER|UI_SMALLFONT, color );
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UI_DrawString( 320, yPos, "Quake III Arena(c) 1999-2000, Id Software, Inc. All Rights Reserved", UI_CENTER|UI_SMALLFONT, color );
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} else {
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UI_DrawString( 320, yPos, "Quake III Arena(c) 1999-2000, Id Software, Inc. All Rights Reserved", UI_CENTER|UI_SMALLFONT, color );
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}
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yPos += SMALLCHAR_HEIGHT;
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UI_DrawString( 320, yPos, "Quake3Quest " Q3QVERSION " - Visit quake3.quakevr.com for discord invite.", UI_CENTER|UI_SMALLFONT, color );
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UI_DrawString( 320, yPos, "Quake3Quest " Q3QVERSION " - Visit quake3.quakevr.com for discord invite.", UI_CENTER|UI_SMALLFONT, color_white );
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yPos += SMALLCHAR_HEIGHT;
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UI_DrawString( 320, yPos, "Join our discord for news, leaderboards and community!", UI_CENTER|UI_SMALLFONT, color );
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UI_DrawString( 320, yPos, "Join our discord for news, leaderboards and community!", UI_CENTER|UI_SMALLFONT, color_white );
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yPos += SMALLCHAR_HEIGHT;
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UI_DrawString( 320, yPos, "Get mods & mappacks via the companion app!", UI_CENTER|UI_SMALLFONT, color );
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UI_DrawString( 320, yPos, "Get mods & mappacks via the companion app!", UI_CENTER|UI_SMALLFONT, color_white );
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}
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@ -1510,6 +1510,10 @@ void GLSL_ShutdownGPUShaders(void)
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for ( i = 0; i < 4; i++)
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GLSL_DeleteGPUShader(&tr.depthBlurShader[i]);
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//Clean up buffers
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qglDeleteBuffers(PROJECTION_COUNT, viewMatricesBuffer);
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qglDeleteBuffers(PROJECTION_COUNT, projectionMatricesBuffer);
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}
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@ -105,6 +105,9 @@ public class MainActivity extends SDLActivity // implements KeyEvent.Callback
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copy_asset("/sdcard/ioquake3Quest/baseq3", "pak66.pk3", true);
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copy_asset("/sdcard/ioquake3Quest/missionpack", "pakQ3Q.pk3", true);
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//Copy omarlego's background image pak
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copy_asset("/sdcard/ioquake3Quest/baseq3", "pak66.pk3", false);
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//If open arena is installed then copy necessary stuff
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if (new File("/sdcard/ioquake3Quest/baseoa").exists()) {
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copy_asset("/sdcard/ioquake3Quest/baseoa", "autoexec_oa.cfg", "autoexec.cfg", false);
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