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OpenGL2: Non-square merged lightmaps.
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parent
c80f341711
commit
239f539702
2 changed files with 47 additions and 85 deletions
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@ -201,13 +201,14 @@ R_LoadLightmaps
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===============
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*/
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#define DEFAULT_LIGHTMAP_SIZE 128
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#define MAX_LIGHTMAP_PAGES 2
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static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
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imgFlags_t imgFlags = IMGFLAG_NOLIGHTSCALE | IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE;
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byte *buf, *buf_p;
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dsurface_t *surf;
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int len;
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byte *image;
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int i, j, numLightmaps, textureInternalFormat = 0;
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int numLightmapsPerPage = 16;
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float maxIntensity = 0;
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double sumIntensity = 0;
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@ -247,36 +248,24 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
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if (tr.worldDeluxeMapping)
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numLightmaps >>= 1;
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if(numLightmaps == 1)
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{
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//FIXME: HACK: maps with only one lightmap turn up fullbright for some reason.
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//this avoids this, but isn't the correct solution.
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numLightmaps++;
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}
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else if (r_mergeLightmaps->integer && numLightmaps >= 1024 )
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{
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// FIXME: fat light maps don't support more than 1024 light maps
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ri.Printf(PRINT_WARNING, "WARNING: number of lightmaps > 1024\n");
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numLightmaps = 1024;
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}
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// use fat lightmaps of an appropriate size
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// Use fat lightmaps of an appropriate size.
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if (r_mergeLightmaps->integer)
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{
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tr.fatLightmapSize = 512;
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tr.fatLightmapStep = tr.fatLightmapSize / tr.lightmapSize;
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int maxLightmapsPerAxis = glConfig.maxTextureSize / tr.lightmapSize;
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int lightmapCols = 4, lightmapRows = 4;
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// at most MAX_LIGHTMAP_PAGES
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while (tr.fatLightmapStep * tr.fatLightmapStep * MAX_LIGHTMAP_PAGES < numLightmaps && tr.fatLightmapSize != glConfig.maxTextureSize )
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{
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tr.fatLightmapSize <<= 1;
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tr.fatLightmapStep = tr.fatLightmapSize / tr.lightmapSize;
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}
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// Increase width at first, then height.
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while (lightmapCols * lightmapRows < numLightmaps && lightmapCols != maxLightmapsPerAxis)
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lightmapCols <<= 1;
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tr.numLightmaps = numLightmaps / (tr.fatLightmapStep * tr.fatLightmapStep);
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while (lightmapCols * lightmapRows < numLightmaps && lightmapRows != maxLightmapsPerAxis)
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lightmapRows <<= 1;
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if (numLightmaps % (tr.fatLightmapStep * tr.fatLightmapStep) != 0)
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tr.numLightmaps++;
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tr.fatLightmapCols = lightmapCols;
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tr.fatLightmapRows = lightmapRows;
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numLightmapsPerPage = lightmapCols * lightmapRows;
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tr.numLightmaps = (numLightmaps + (numLightmapsPerPage - 1)) / numLightmapsPerPage;
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}
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else
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{
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@ -286,9 +275,7 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
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tr.lightmaps = ri.Hunk_Alloc( tr.numLightmaps * sizeof(image_t *), h_low );
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if (tr.worldDeluxeMapping)
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{
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tr.deluxemaps = ri.Hunk_Alloc( tr.numLightmaps * sizeof(image_t *), h_low );
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}
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if (glRefConfig.floatLightmap)
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textureInternalFormat = GL_RGBA16F_ARB;
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@ -297,14 +284,15 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
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if (r_mergeLightmaps->integer)
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{
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int width = tr.fatLightmapCols * tr.lightmapSize;
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int height = tr.fatLightmapRows * tr.lightmapSize;
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for (i = 0; i < tr.numLightmaps; i++)
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{
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tr.lightmaps[i] = R_CreateImage(va("_fatlightmap%d", i), NULL, tr.fatLightmapSize, tr.fatLightmapSize, IMGTYPE_COLORALPHA, IMGFLAG_NOLIGHTSCALE | IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, textureInternalFormat );
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tr.lightmaps[i] = R_CreateImage(va("_fatlightmap%d", i), NULL, width, height, IMGTYPE_COLORALPHA, imgFlags, textureInternalFormat);
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if (tr.worldDeluxeMapping)
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{
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tr.deluxemaps[i] = R_CreateImage(va("_fatdeluxemap%d", i), NULL, tr.fatLightmapSize, tr.fatLightmapSize, IMGTYPE_DELUXE, IMGFLAG_NOLIGHTSCALE | IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, 0 );
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}
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tr.deluxemaps[i] = R_CreateImage(va("_fatdeluxemap%d", i), NULL, width, height, IMGTYPE_DELUXE, imgFlags, 0);
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}
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}
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@ -316,11 +304,11 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
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if (r_mergeLightmaps->integer)
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{
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int lightmaponpage = i % (tr.fatLightmapStep * tr.fatLightmapStep);
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xoff = (lightmaponpage % tr.fatLightmapStep) * tr.lightmapSize;
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yoff = (lightmaponpage / tr.fatLightmapStep) * tr.lightmapSize;
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int lightmaponpage = i % numLightmapsPerPage;
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xoff = (lightmaponpage % tr.fatLightmapCols) * tr.lightmapSize;
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yoff = (lightmaponpage / tr.fatLightmapCols) * tr.lightmapSize;
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lightmapnum /= (tr.fatLightmapStep * tr.fatLightmapStep);
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lightmapnum /= numLightmapsPerPage;
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}
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// if (tr.worldLightmapping)
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@ -340,47 +328,37 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
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if (hdrLightmap)
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{
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byte *p = hdrLightmap;
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byte *p = hdrLightmap, *end = hdrLightmap + size;
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//ri.Printf(PRINT_ALL, "found!\n");
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/* FIXME: don't just skip over this header and actually parse it */
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while (size && !(*p == '\n' && *(p+1) == '\n'))
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{
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size--;
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while (p < end && !(*p == '\n' && *(p+1) == '\n'))
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p++;
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}
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if (!size)
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ri.Error(ERR_DROP, "Bad header for %s!", filename);
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size -= 2;
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p += 2;
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while (size && !(*p == '\n'))
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{
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size--;
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while (p < end && !(*p == '\n'))
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p++;
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}
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size--;
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p++;
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buf_p = (byte *)p;
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if (p >= end)
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ri.Error(ERR_DROP, "Bad header for %s!", filename);
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buf_p = p;
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#if 0 // HDRFILE_RGBE
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if (size != tr.lightmapSize * tr.lightmapSize * 4)
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if ((int)(end - hdrLightmap) != tr.lightmapSize * tr.lightmapSize * 4)
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ri.Error(ERR_DROP, "Bad size for %s (%i)!", filename, size);
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#else // HDRFILE_FLOAT
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if (size != tr.lightmapSize * tr.lightmapSize * 12)
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if ((int)(end - hdrLightmap) != tr.lightmapSize * tr.lightmapSize * 12)
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ri.Error(ERR_DROP, "Bad size for %s (%i)!", filename, size);
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#endif
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}
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else
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{
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if (tr.worldDeluxeMapping)
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buf_p = buf + (i * 2) * tr.lightmapSize * tr.lightmapSize * 3;
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else
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buf_p = buf + i * tr.lightmapSize * tr.lightmapSize * 3;
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int imgOffset = tr.worldDeluxeMapping ? i * 2 : i;
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buf_p = buf + imgOffset * tr.lightmapSize * tr.lightmapSize * 3;
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}
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for ( j = 0 ; j < tr.lightmapSize * tr.lightmapSize; j++ )
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@ -475,7 +453,7 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
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if (r_mergeLightmaps->integer)
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R_UpdateSubImage(tr.lightmaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize);
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else
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tr.lightmaps[i] = R_CreateImage(va("*lightmap%d", i), image, tr.lightmapSize, tr.lightmapSize, IMGTYPE_COLORALPHA, IMGFLAG_NOLIGHTSCALE | IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, textureInternalFormat );
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tr.lightmaps[i] = R_CreateImage(va("*lightmap%d", i), image, tr.lightmapSize, tr.lightmapSize, IMGTYPE_COLORALPHA, imgFlags, textureInternalFormat );
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if (hdrLightmap)
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ri.FS_FreeFile(hdrLightmap);
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@ -502,13 +480,9 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
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}
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if (r_mergeLightmaps->integer)
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{
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R_UpdateSubImage(tr.deluxemaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize );
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}
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else
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{
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tr.deluxemaps[i] = R_CreateImage(va("*deluxemap%d", i), image, tr.lightmapSize, tr.lightmapSize, IMGTYPE_DELUXE, IMGFLAG_NOLIGHTSCALE | IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, 0 );
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}
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tr.deluxemaps[i] = R_CreateImage(va("*deluxemap%d", i), image, tr.lightmapSize, tr.lightmapSize, IMGTYPE_DELUXE, imgFlags, 0 );
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}
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}
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@ -528,15 +502,10 @@ static float FatPackU(float input, int lightmapnum)
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if (tr.worldDeluxeMapping)
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lightmapnum >>= 1;
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if(tr.fatLightmapSize > 0)
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if (tr.fatLightmapCols > 0)
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{
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int x;
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lightmapnum %= (tr.fatLightmapStep * tr.fatLightmapStep);
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x = lightmapnum % tr.fatLightmapStep;
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return (input / ((float)tr.fatLightmapStep)) + ((1.0 / ((float)tr.fatLightmapStep)) * (float)x);
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lightmapnum %= (tr.fatLightmapCols * tr.fatLightmapRows);
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return (input + (lightmapnum % tr.fatLightmapCols)) / (float)(tr.fatLightmapCols);
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}
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return input;
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@ -550,15 +519,10 @@ static float FatPackV(float input, int lightmapnum)
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if (tr.worldDeluxeMapping)
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lightmapnum >>= 1;
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if(tr.fatLightmapSize > 0)
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if (tr.fatLightmapCols > 0)
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{
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int y;
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lightmapnum %= (tr.fatLightmapStep * tr.fatLightmapStep);
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y = lightmapnum / tr.fatLightmapStep;
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return (input / ((float)tr.fatLightmapStep)) + ((1.0 / ((float)tr.fatLightmapStep)) * (float)y);
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lightmapnum %= (tr.fatLightmapCols * tr.fatLightmapRows);
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return (input + (lightmapnum / tr.fatLightmapCols)) / (float)(tr.fatLightmapRows);
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}
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return input;
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@ -573,10 +537,8 @@ static int FatLightmap(int lightmapnum)
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if (tr.worldDeluxeMapping)
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lightmapnum >>= 1;
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if (tr.fatLightmapSize > 0)
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{
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return lightmapnum / (tr.fatLightmapStep * tr.fatLightmapStep);
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}
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if (tr.fatLightmapCols > 0)
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return lightmapnum / (tr.fatLightmapCols * tr.fatLightmapRows);
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return lightmapnum;
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}
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@ -1550,8 +1550,8 @@ typedef struct {
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image_t **lightmaps;
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image_t **deluxemaps;
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int fatLightmapSize;
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int fatLightmapStep;
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int fatLightmapCols;
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int fatLightmapRows;
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int numCubemaps;
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cubemap_t *cubemaps;
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