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Fix cinematics often being silent on OS X
If OpenAL source isn't playing, often what happens is: queued buffers is 0 and processed buffers is non-0. S_AL_StreamUpdate won't play the steam if queued buffers 0. So start the stream in S_AL_RawSamples.
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@ -1830,6 +1830,13 @@ void S_AL_RawSamples(int stream, int samples, int rate, int width, int channels,
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// Volume
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// Volume
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S_AL_Gain (streamSources[stream], volume * s_volume->value * s_alGain->value);
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S_AL_Gain (streamSources[stream], volume * s_volume->value * s_alGain->value);
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}
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}
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// Start stream
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if(!streamPlaying[stream])
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{
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qalSourcePlay( streamSources[stream] );
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streamPlaying[stream] = qtrue;
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}
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}
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}
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/*
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/*
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