Fix compiling on Windows without Steam path/appid

This commit is contained in:
Zack Middleton 2015-09-26 19:26:21 -05:00
parent 9732f1ba69
commit 1902b6e659

View file

@ -140,7 +140,6 @@ char *Sys_SteamPath( void )
HKEY steamRegKey;
DWORD pathLen = MAX_OSPATH;
qboolean finishPath = qfalse;
#endif
#ifdef STEAMPATH_APPID
if (!steamPath[0] && !RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\Wow6432Node\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App " STEAMPATH_APPID, 0, KEY_QUERY_VALUE, &steamRegKey))
@ -181,6 +180,7 @@ char *Sys_SteamPath( void )
if (finishPath)
Q_strcat(steamPath, MAX_OSPATH, "\\SteamApps\\common\\" STEAMPATH_NAME );
}
#endif
return steamPath;
}