diff --git a/code/renderer/tr_shader.c b/code/renderer/tr_shader.c index dac45ee4..58bb1030 100644 --- a/code/renderer/tr_shader.c +++ b/code/renderer/tr_shader.c @@ -2282,9 +2282,8 @@ static shader_t *FinishShader( void ) { shader.numUnfoggedPasses = stage; // fogonly shaders don't have any normal passes - if ( stage == 0 ) { + if (stage == 0 && !shader.isSky) shader.sort = SS_FOG; - } // determine which stage iterator function is appropriate ComputeStageIteratorFunc();