From 108c0513450c79848f16e6d56b795e177a0e9831 Mon Sep 17 00:00:00 2001 From: Ludwig Nussel Date: Sat, 19 Nov 2005 14:53:46 +0000 Subject: [PATCH] make internal functions static --- code/client/snd_openal.c | 44 ++++++++++++++++++++++++++++++++++++++-- 1 file changed, 42 insertions(+), 2 deletions(-) diff --git a/code/client/snd_openal.c b/code/client/snd_openal.c index f582f959..0b662235 100644 --- a/code/client/snd_openal.c +++ b/code/client/snd_openal.c @@ -44,6 +44,7 @@ cvar_t *s_alDriver; S_AL_Format ================= */ +static ALuint S_AL_Format(int width, int channels) { ALuint format = AL_FORMAT_MONO16; @@ -72,7 +73,7 @@ ALuint S_AL_Format(int width, int channels) S_AL_ErrorMsg ================= */ -char *S_AL_ErrorMsg(ALenum error) +static const char *S_AL_ErrorMsg(ALenum error) { switch(error) { @@ -297,6 +298,7 @@ static void S_AL_BufferLoad(sfxHandle_t sfx) S_AL_BufferUse ================= */ +static void S_AL_BufferUse(sfxHandle_t sfx) { if(knownSfx[sfx].filename[0] == '\0') @@ -312,6 +314,7 @@ void S_AL_BufferUse(sfxHandle_t sfx) S_AL_BufferInit ================= */ +static qboolean S_AL_BufferInit( void ) { if(alBuffersInitialised) @@ -359,6 +362,7 @@ static void S_AL_BufferUnload(sfxHandle_t sfx) S_AL_BufferShutdown ================= */ +static void S_AL_BufferShutdown( void ) { int i; @@ -385,6 +389,7 @@ void S_AL_BufferShutdown( void ) S_AL_RegisterSound ================= */ +static sfxHandle_t S_AL_RegisterSound( const char *sample, qboolean compressed ) { sfxHandle_t sfx = S_AL_BufferFind(sample); @@ -403,6 +408,7 @@ S_AL_BufferGet Return's an sfx's buffer ================= */ +static ALuint S_AL_BufferGet(sfxHandle_t sfx) { return knownSfx[sfx].buffer; @@ -453,6 +459,7 @@ static sentity_t entityList[MAX_GENTITIES]; S_AL_SrcInit ================= */ +static qboolean S_AL_SrcInit( void ) { int i; @@ -490,6 +497,7 @@ qboolean S_AL_SrcInit( void ) S_AL_SrcShutdown ================= */ +static void S_AL_SrcShutdown( void ) { int i; @@ -603,6 +611,7 @@ static void S_AL_SrcKill(srcHandle_t src) S_AL_SrcAlloc ================= */ +static srcHandle_t S_AL_SrcAlloc( alSrcPriority_t priority, int entnum, int channel ) { int i; @@ -663,6 +672,8 @@ Finds an active source with matching entity and channel numbers Returns -1 if there isn't one ================= */ +#if 0 +static srcHandle_t S_AL_SrcFind(int entnum, int channel) { int i; @@ -675,6 +686,7 @@ srcHandle_t S_AL_SrcFind(int entnum, int channel) } return -1; } +#endif /* ================= @@ -683,6 +695,7 @@ S_AL_SrcLock Locked sources will not be automatically reallocated or managed ================= */ +static void S_AL_SrcLock(srcHandle_t src) { srcList[src].isLocked = qtrue; @@ -695,6 +708,7 @@ S_AL_SrcUnlock Once unlocked, the source may be reallocated again ================= */ +static void S_AL_SrcUnlock(srcHandle_t src) { srcList[src].isLocked = qfalse; @@ -705,6 +719,7 @@ void S_AL_SrcUnlock(srcHandle_t src) S_AL_UpdateEntityPosition ================= */ +static void S_AL_UpdateEntityPosition( int entityNum, const vec3_t origin ) { if ( entityNum < 0 || entityNum > MAX_GENTITIES ) @@ -719,6 +734,7 @@ S_AL_StartLocalSound Play a local (non-spatialized) sound effect ================= */ +static void S_AL_StartLocalSound(sfxHandle_t sfx, int channel) { // Try to grab a source @@ -742,6 +758,7 @@ S_AL_StartSound Play a one-shot sound effect ================= */ +static void S_AL_StartSound( vec3_t origin, int entnum, int entchannel, sfxHandle_t sfx ) { vec3_t sorigin; @@ -772,6 +789,7 @@ void S_AL_StartSound( vec3_t origin, int entnum, int entchannel, sfxHandle_t sfx S_AL_ClearLoopingSounds ================= */ +static void S_AL_ClearLoopingSounds( qboolean killall ) { int i; @@ -845,6 +863,7 @@ static void S_AL_SrcLoop( alSrcPriority_t priority, sfxHandle_t sfx, S_AL_AddLoopingSound ================= */ +static void S_AL_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx ) { S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum); @@ -855,6 +874,7 @@ void S_AL_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velo S_AL_AddRealLoopingSound ================= */ +static void S_AL_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx ) { S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum); @@ -865,6 +885,7 @@ void S_AL_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_t S_AL_StopLoopingSound ================= */ +static void S_AL_StopLoopingSound(int entityNum ) { if(entityList[entityNum].has_sfx) @@ -878,6 +899,7 @@ S_AL_SrcUpdate Update state (move things around, manage sources, and so on) ================= */ +static void S_AL_SrcUpdate( void ) { int i; @@ -936,6 +958,7 @@ void S_AL_SrcUpdate( void ) S_AL_SrcShutup ================= */ +static void S_AL_SrcShutup( void ) { int i; @@ -948,6 +971,7 @@ void S_AL_SrcShutup( void ) S_AL_SrcGet ================= */ +static ALuint S_AL_SrcGet(srcHandle_t src) { return srcList[src].source; @@ -1005,6 +1029,7 @@ static void S_AL_FreeStreamChannel( void ) S_AL_RawSamples ================= */ +static void S_AL_RawSamples(int samples, int rate, int width, int channels, const byte *data, float volume) { ALuint buffer; @@ -1065,6 +1090,7 @@ void S_AL_RawSamples(int samples, int rate, int width, int channels, const byte S_AL_StreamUpdate ================= */ +static void S_AL_StreamUpdate( void ) { int processed; @@ -1100,6 +1126,7 @@ void S_AL_StreamUpdate( void ) S_AL_StreamDie ================= */ +static void S_AL_StreamDie( void ) { if(streamSourceHandle == -1) @@ -1169,6 +1196,7 @@ static void S_AL_MusicSourceFree( void ) S_AL_StopBackgroundTrack ================= */ +static void S_AL_StopBackgroundTrack( void ) { if(!musicPlaying) @@ -1199,6 +1227,7 @@ void S_AL_StopBackgroundTrack( void ) S_AL_MusicProcess ================= */ +static void S_AL_MusicProcess(ALuint b) { int l; @@ -1228,6 +1257,7 @@ void S_AL_MusicProcess(ALuint b) S_AL_StartBackgroundTrack ================= */ +static void S_AL_StartBackgroundTrack( const char *intro, const char *loop ) { int i; @@ -1278,6 +1308,7 @@ void S_AL_StartBackgroundTrack( const char *intro, const char *loop ) S_AL_MusicUpdate ================= */ +static void S_AL_MusicUpdate( void ) { int processed; @@ -1329,6 +1360,7 @@ static ALCcontext *alContext; S_AL_StopAllSounds ================= */ +static void S_AL_StopAllSounds( void ) { S_AL_SrcShutup(); @@ -1340,6 +1372,7 @@ void S_AL_StopAllSounds( void ) S_AL_Respatialize ================= */ +static void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int inwater ) { // Axis[0] = Forward @@ -1361,6 +1394,7 @@ void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int S_AL_Update ================= */ +static void S_AL_Update( void ) { // Update SFX channels @@ -1405,6 +1439,7 @@ void S_AL_Update( void ) S_AL_DisableSounds ================= */ +static void S_AL_DisableSounds( void ) { S_AL_StopAllSounds(); @@ -1415,6 +1450,7 @@ void S_AL_DisableSounds( void ) S_AL_BeginRegistration ================= */ +static void S_AL_BeginRegistration( void ) { } @@ -1424,6 +1460,7 @@ void S_AL_BeginRegistration( void ) S_AL_ClearSoundBuffer ================= */ +static void S_AL_ClearSoundBuffer( void ) { } @@ -1433,6 +1470,7 @@ void S_AL_ClearSoundBuffer( void ) S_AL_SoundList ================= */ +static void S_AL_SoundList( void ) { } @@ -1442,6 +1480,7 @@ void S_AL_SoundList( void ) S_AL_SoundInfo ================= */ +static void S_AL_SoundInfo( void ) { Com_Printf( "OpenAL info:\n" ); @@ -1457,6 +1496,7 @@ void S_AL_SoundInfo( void ) S_AL_Shutdown ================= */ +static void S_AL_Shutdown( void ) { // Shut down everything @@ -1468,7 +1508,7 @@ void S_AL_Shutdown( void ) // Check for Linux shutdown race condition // FIXME: this will probably not be necessary once OpenAL CVS // from 11/11/05 is released and prevelant - if( Q_stricmp( qalGetString( AL_VENDOR ), "J. Valenzuela" ) ) { + if( Q_stricmp((const char*)qalGetString( AL_VENDOR ), "J. Valenzuela" ) ) { qalcMakeContextCurrent( NULL ); }