Merge pull request #19 from lvonasek/master

Soft keyboard support added
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Simon 2022-03-15 22:36:55 +00:00 committed by GitHub
commit 0e0e9db07b
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7 changed files with 26 additions and 6 deletions

View File

@ -2668,7 +2668,7 @@ Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm)
$(B)/$(BASEGAME)/ui$(SHLIBNAME): $(Q3UIOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) $(CLIENT_LIBS)
$(B)/$(BASEGAME)/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
$(echo_cmd) "Q3ASM $@"

View File

@ -5,6 +5,7 @@
android:versionCode="34"
android:versionName="0.23.0">
<uses-feature android:name="android.hardware.vr.headtracking" android:version="1" android:required="true" />
<uses-feature android:name="oculus.software.overlay_keyboard" android:required="false"/>
<uses-feature android:glEsVersion="0x00030001" />
<!-- <uses-feature android:name="oculus.software.overlay_keyboard" android:required="false"/>-->

View File

@ -26,6 +26,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Quake's menu framework system.
**********************************************************************/
#include "ui_local.h"
#include "SDL.h"
sfxHandle_t menu_in_sound;
sfxHandle_t menu_move_sound;
@ -1653,6 +1654,18 @@ sfxHandle_t Menu_DefaultKey( menuframework_s *m, int key )
case MTYPE_FIELD:
sound = MenuField_Key( (menufield_s*)item, &key );
#if __ANDROID__
//show virtual keyboard
menufield_s* m = (menufield_s*)item;
if ( key == 178 )
{
//delete value on click
sprintf( m->field.buffer, "" );
}
m->field.cursor = strlen( m->field.buffer );
SDL_StartTextInput();
#endif
break;
}

View File

@ -1246,8 +1246,6 @@ void IN_Init( void *windowData )
in_joystick = Cvar_Get( "in_joystick", "0", CVAR_ARCHIVE|CVAR_LATCH );
in_joystickThreshold = Cvar_Get( "joy_threshold", "0.15", CVAR_ARCHIVE );
SDL_StartTextInput( );
mouseAvailable = ( in_mouse->value != 0 );
IN_DeactivateMouse( Cvar_VariableIntegerValue( "r_fullscreen" ) != 0 );

View File

@ -452,8 +452,12 @@ static void IN_VRController( qboolean isRightController, ovrTracking remoteTrack
cl.snap.ps.pm_type == PM_INTERMISSION)
{
int mouse_multiplier = 10;
//ignore cursor jumping when e.g. showing keyboard
if ( ( fabs(vr.weaponangles_delta[ YAW ]) < 10 ) && ( fabs(vr.weaponangles_delta[ PITCH ]) < 10 ) )
{
Com_QueueEvent(in_vrEventTime, SE_MOUSE, vr.weaponangles_delta[YAW] * mouse_multiplier, -vr.weaponangles_delta[PITCH] * mouse_multiplier, 0, NULL);
}
}
} else {
vec3_t rotation = {0};
rotation[PITCH] = vr_weaponPitch->value;

View File

@ -84,7 +84,8 @@ int main(int argc, char* argv[]) {
VR_EnterVR(engine, java);
while (1) {
SDL_Event event;
//Polling events here breaks sdl_input keyboard!
/*SDL_Event event;
while (SDL_PollEvent(&event)) {
LOGI("Received SDL Event: %d", event.type);
switch (event.type)
@ -97,7 +98,7 @@ int main(int argc, char* argv[]) {
VR_LeaveVR(engine);
break;
}
}
}*/
VR_DrawFrame(engine);
}

View File

@ -264,6 +264,9 @@ public class SDLActivity extends Activity {
if (SDLActivity.mBrokenLibraries) {
return;
}
if (mScreenKeyboardShown) {
return;
}
SDLActivity.mHasFocus = hasFocus;
if (hasFocus) {