From 08ecc3a80a98e6f57ff4f2ae301fa2b3df501cf4 Mon Sep 17 00:00:00 2001 From: SmileTheory Date: Wed, 9 Dec 2015 03:42:12 -0800 Subject: [PATCH] OpenGL2: Forgot a multiply. --- code/renderergl2/glsl/lightall_fp.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/renderergl2/glsl/lightall_fp.glsl b/code/renderergl2/glsl/lightall_fp.glsl index 6c8977e1..9330b1f8 100644 --- a/code/renderergl2/glsl/lightall_fp.glsl +++ b/code/renderergl2/glsl/lightall_fp.glsl @@ -382,7 +382,7 @@ void main() vec3 parallax = u_CubeMapInfo.xyz + u_CubeMapInfo.w * viewDir; #if defined(GLOSS_IS_ROUGHNESS) - vec3 cubeLightColor = textureCubeLod(u_CubeMap, R + parallax, roughness).rgb * u_EnableTextures.w; + vec3 cubeLightColor = textureCubeLod(u_CubeMap, R + parallax, 7.0 * roughness).rgb * u_EnableTextures.w; #else vec3 cubeLightColor = textureCubeLod(u_CubeMap, R + parallax, 7.0 - gloss * 7.0).rgb * u_EnableTextures.w; #endif