mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-12-02 08:53:41 +00:00
GLimp_HaveExtension() -> SDL_GL_ExtensionSupported()
This commit is contained in:
parent
0672905ef1
commit
06b47ad2a9
2 changed files with 19 additions and 37 deletions
|
@ -43,15 +43,6 @@ QGL_ARB_vertex_array_object_PROCS;
|
||||||
QGL_EXT_direct_state_access_PROCS;
|
QGL_EXT_direct_state_access_PROCS;
|
||||||
#undef GLE
|
#undef GLE
|
||||||
|
|
||||||
static qboolean GLimp_HaveExtension(const char *ext)
|
|
||||||
{
|
|
||||||
const char *ptr = Q_stristr( glConfig.extensions_string, ext );
|
|
||||||
if (ptr == NULL)
|
|
||||||
return qfalse;
|
|
||||||
ptr += strlen(ext);
|
|
||||||
return ((*ptr == ' ') || (*ptr == '\0')); // verify it's complete string.
|
|
||||||
}
|
|
||||||
|
|
||||||
void GLimp_InitExtraExtensions()
|
void GLimp_InitExtraExtensions()
|
||||||
{
|
{
|
||||||
char *extension;
|
char *extension;
|
||||||
|
@ -112,7 +103,7 @@ void GLimp_InitExtraExtensions()
|
||||||
|
|
||||||
// GL_NVX_gpu_memory_info
|
// GL_NVX_gpu_memory_info
|
||||||
extension = "GL_NVX_gpu_memory_info";
|
extension = "GL_NVX_gpu_memory_info";
|
||||||
if( GLimp_HaveExtension( extension ) )
|
if( SDL_GL_ExtensionSupported( extension ) )
|
||||||
{
|
{
|
||||||
glRefConfig.memInfo = MI_NVX;
|
glRefConfig.memInfo = MI_NVX;
|
||||||
|
|
||||||
|
@ -125,7 +116,7 @@ void GLimp_InitExtraExtensions()
|
||||||
|
|
||||||
// GL_ATI_meminfo
|
// GL_ATI_meminfo
|
||||||
extension = "GL_ATI_meminfo";
|
extension = "GL_ATI_meminfo";
|
||||||
if( GLimp_HaveExtension( extension ) )
|
if( SDL_GL_ExtensionSupported( extension ) )
|
||||||
{
|
{
|
||||||
if (glRefConfig.memInfo == MI_NONE)
|
if (glRefConfig.memInfo == MI_NONE)
|
||||||
{
|
{
|
||||||
|
@ -146,7 +137,7 @@ void GLimp_InitExtraExtensions()
|
||||||
// GL_ARB_texture_float
|
// GL_ARB_texture_float
|
||||||
extension = "GL_ARB_texture_float";
|
extension = "GL_ARB_texture_float";
|
||||||
glRefConfig.textureFloat = qfalse;
|
glRefConfig.textureFloat = qfalse;
|
||||||
if( GLimp_HaveExtension( extension ) )
|
if( SDL_GL_ExtensionSupported( extension ) )
|
||||||
{
|
{
|
||||||
glRefConfig.textureFloat = !!r_ext_texture_float->integer;
|
glRefConfig.textureFloat = !!r_ext_texture_float->integer;
|
||||||
|
|
||||||
|
@ -160,7 +151,7 @@ void GLimp_InitExtraExtensions()
|
||||||
// GL_EXT_framebuffer_object
|
// GL_EXT_framebuffer_object
|
||||||
extension = "GL_EXT_framebuffer_object";
|
extension = "GL_EXT_framebuffer_object";
|
||||||
glRefConfig.framebufferObject = qfalse;
|
glRefConfig.framebufferObject = qfalse;
|
||||||
if( GLimp_HaveExtension( extension ) )
|
if( SDL_GL_ExtensionSupported( extension ) )
|
||||||
{
|
{
|
||||||
glRefConfig.framebufferObject = !!r_ext_framebuffer_object->integer;
|
glRefConfig.framebufferObject = !!r_ext_framebuffer_object->integer;
|
||||||
|
|
||||||
|
@ -179,7 +170,7 @@ void GLimp_InitExtraExtensions()
|
||||||
// GL_EXT_framebuffer_blit
|
// GL_EXT_framebuffer_blit
|
||||||
extension = "GL_EXT_framebuffer_blit";
|
extension = "GL_EXT_framebuffer_blit";
|
||||||
glRefConfig.framebufferBlit = qfalse;
|
glRefConfig.framebufferBlit = qfalse;
|
||||||
if (GLimp_HaveExtension(extension))
|
if (SDL_GL_ExtensionSupported(extension))
|
||||||
{
|
{
|
||||||
glRefConfig.framebufferBlit = qtrue;
|
glRefConfig.framebufferBlit = qtrue;
|
||||||
|
|
||||||
|
@ -195,7 +186,7 @@ void GLimp_InitExtraExtensions()
|
||||||
// GL_EXT_framebuffer_multisample
|
// GL_EXT_framebuffer_multisample
|
||||||
extension = "GL_EXT_framebuffer_multisample";
|
extension = "GL_EXT_framebuffer_multisample";
|
||||||
glRefConfig.framebufferMultisample = qfalse;
|
glRefConfig.framebufferMultisample = qfalse;
|
||||||
if (GLimp_HaveExtension(extension))
|
if (SDL_GL_ExtensionSupported(extension))
|
||||||
{
|
{
|
||||||
glRefConfig.framebufferMultisample = qtrue;
|
glRefConfig.framebufferMultisample = qtrue;
|
||||||
|
|
||||||
|
@ -212,7 +203,7 @@ void GLimp_InitExtraExtensions()
|
||||||
|
|
||||||
// GL_ARB_texture_compression_rgtc
|
// GL_ARB_texture_compression_rgtc
|
||||||
extension = "GL_ARB_texture_compression_rgtc";
|
extension = "GL_ARB_texture_compression_rgtc";
|
||||||
if (GLimp_HaveExtension(extension))
|
if (SDL_GL_ExtensionSupported(extension))
|
||||||
{
|
{
|
||||||
qboolean useRgtc = r_ext_compressed_textures->integer >= 1;
|
qboolean useRgtc = r_ext_compressed_textures->integer >= 1;
|
||||||
|
|
||||||
|
@ -230,7 +221,7 @@ void GLimp_InitExtraExtensions()
|
||||||
|
|
||||||
// GL_ARB_texture_compression_bptc
|
// GL_ARB_texture_compression_bptc
|
||||||
extension = "GL_ARB_texture_compression_bptc";
|
extension = "GL_ARB_texture_compression_bptc";
|
||||||
if (GLimp_HaveExtension(extension))
|
if (SDL_GL_ExtensionSupported(extension))
|
||||||
{
|
{
|
||||||
qboolean useBptc = r_ext_compressed_textures->integer >= 2;
|
qboolean useBptc = r_ext_compressed_textures->integer >= 2;
|
||||||
|
|
||||||
|
@ -247,7 +238,7 @@ void GLimp_InitExtraExtensions()
|
||||||
// GL_ARB_depth_clamp
|
// GL_ARB_depth_clamp
|
||||||
extension = "GL_ARB_depth_clamp";
|
extension = "GL_ARB_depth_clamp";
|
||||||
glRefConfig.depthClamp = qfalse;
|
glRefConfig.depthClamp = qfalse;
|
||||||
if( GLimp_HaveExtension( extension ) )
|
if( SDL_GL_ExtensionSupported( extension ) )
|
||||||
{
|
{
|
||||||
glRefConfig.depthClamp = qtrue;
|
glRefConfig.depthClamp = qtrue;
|
||||||
|
|
||||||
|
@ -261,7 +252,7 @@ void GLimp_InitExtraExtensions()
|
||||||
// GL_ARB_seamless_cube_map
|
// GL_ARB_seamless_cube_map
|
||||||
extension = "GL_ARB_seamless_cube_map";
|
extension = "GL_ARB_seamless_cube_map";
|
||||||
glRefConfig.seamlessCubeMap = qfalse;
|
glRefConfig.seamlessCubeMap = qfalse;
|
||||||
if( GLimp_HaveExtension( extension ) )
|
if( SDL_GL_ExtensionSupported( extension ) )
|
||||||
{
|
{
|
||||||
glRefConfig.seamlessCubeMap = !!r_arb_seamless_cube_map->integer;
|
glRefConfig.seamlessCubeMap = !!r_arb_seamless_cube_map->integer;
|
||||||
|
|
||||||
|
@ -275,7 +266,7 @@ void GLimp_InitExtraExtensions()
|
||||||
// GL_ARB_vertex_array_object
|
// GL_ARB_vertex_array_object
|
||||||
extension = "GL_ARB_vertex_array_object";
|
extension = "GL_ARB_vertex_array_object";
|
||||||
glRefConfig.vertexArrayObject = qfalse;
|
glRefConfig.vertexArrayObject = qfalse;
|
||||||
if( GLimp_HaveExtension( extension ) )
|
if( SDL_GL_ExtensionSupported( extension ) )
|
||||||
{
|
{
|
||||||
glRefConfig.vertexArrayObject = !!r_arb_vertex_array_object->integer;
|
glRefConfig.vertexArrayObject = !!r_arb_vertex_array_object->integer;
|
||||||
|
|
||||||
|
@ -291,7 +282,7 @@ void GLimp_InitExtraExtensions()
|
||||||
// GL_EXT_direct_state_access
|
// GL_EXT_direct_state_access
|
||||||
extension = "GL_EXT_direct_state_access";
|
extension = "GL_EXT_direct_state_access";
|
||||||
glRefConfig.directStateAccess = qfalse;
|
glRefConfig.directStateAccess = qfalse;
|
||||||
if (GLimp_HaveExtension(extension))
|
if (SDL_GL_ExtensionSupported(extension))
|
||||||
{
|
{
|
||||||
glRefConfig.directStateAccess = !!r_ext_direct_state_access->integer;
|
glRefConfig.directStateAccess = !!r_ext_direct_state_access->integer;
|
||||||
|
|
||||||
|
|
|
@ -566,15 +566,6 @@ static qboolean GLimp_StartDriverAndSetMode(int mode, qboolean fullscreen, qbool
|
||||||
return qtrue;
|
return qtrue;
|
||||||
}
|
}
|
||||||
|
|
||||||
static qboolean GLimp_HaveExtension(const char *ext)
|
|
||||||
{
|
|
||||||
const char *ptr = Q_stristr( glConfig.extensions_string, ext );
|
|
||||||
if (ptr == NULL)
|
|
||||||
return qfalse;
|
|
||||||
ptr += strlen(ext);
|
|
||||||
return ((*ptr == ' ') || (*ptr == '\0')); // verify it's complete string.
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===============
|
===============
|
||||||
|
@ -594,8 +585,8 @@ static void GLimp_InitExtensions( void )
|
||||||
glConfig.textureCompression = TC_NONE;
|
glConfig.textureCompression = TC_NONE;
|
||||||
|
|
||||||
// GL_EXT_texture_compression_s3tc
|
// GL_EXT_texture_compression_s3tc
|
||||||
if ( GLimp_HaveExtension( "GL_ARB_texture_compression" ) &&
|
if ( SDL_GL_ExtensionSupported( "GL_ARB_texture_compression" ) &&
|
||||||
GLimp_HaveExtension( "GL_EXT_texture_compression_s3tc" ) )
|
SDL_GL_ExtensionSupported( "GL_EXT_texture_compression_s3tc" ) )
|
||||||
{
|
{
|
||||||
if ( r_ext_compressed_textures->value )
|
if ( r_ext_compressed_textures->value )
|
||||||
{
|
{
|
||||||
|
@ -615,7 +606,7 @@ static void GLimp_InitExtensions( void )
|
||||||
// GL_S3_s3tc ... legacy extension before GL_EXT_texture_compression_s3tc.
|
// GL_S3_s3tc ... legacy extension before GL_EXT_texture_compression_s3tc.
|
||||||
if (glConfig.textureCompression == TC_NONE)
|
if (glConfig.textureCompression == TC_NONE)
|
||||||
{
|
{
|
||||||
if ( GLimp_HaveExtension( "GL_S3_s3tc" ) )
|
if ( SDL_GL_ExtensionSupported( "GL_S3_s3tc" ) )
|
||||||
{
|
{
|
||||||
if ( r_ext_compressed_textures->value )
|
if ( r_ext_compressed_textures->value )
|
||||||
{
|
{
|
||||||
|
@ -636,7 +627,7 @@ static void GLimp_InitExtensions( void )
|
||||||
|
|
||||||
// GL_EXT_texture_env_add
|
// GL_EXT_texture_env_add
|
||||||
glConfig.textureEnvAddAvailable = qfalse;
|
glConfig.textureEnvAddAvailable = qfalse;
|
||||||
if ( GLimp_HaveExtension( "EXT_texture_env_add" ) )
|
if ( SDL_GL_ExtensionSupported( "EXT_texture_env_add" ) )
|
||||||
{
|
{
|
||||||
if ( r_ext_texture_env_add->integer )
|
if ( r_ext_texture_env_add->integer )
|
||||||
{
|
{
|
||||||
|
@ -658,7 +649,7 @@ static void GLimp_InitExtensions( void )
|
||||||
qglMultiTexCoord2fARB = NULL;
|
qglMultiTexCoord2fARB = NULL;
|
||||||
qglActiveTextureARB = NULL;
|
qglActiveTextureARB = NULL;
|
||||||
qglClientActiveTextureARB = NULL;
|
qglClientActiveTextureARB = NULL;
|
||||||
if ( GLimp_HaveExtension( "GL_ARB_multitexture" ) )
|
if ( SDL_GL_ExtensionSupported( "GL_ARB_multitexture" ) )
|
||||||
{
|
{
|
||||||
if ( r_ext_multitexture->value )
|
if ( r_ext_multitexture->value )
|
||||||
{
|
{
|
||||||
|
@ -695,7 +686,7 @@ static void GLimp_InitExtensions( void )
|
||||||
}
|
}
|
||||||
|
|
||||||
// GL_EXT_compiled_vertex_array
|
// GL_EXT_compiled_vertex_array
|
||||||
if ( GLimp_HaveExtension( "GL_EXT_compiled_vertex_array" ) )
|
if ( SDL_GL_ExtensionSupported( "GL_EXT_compiled_vertex_array" ) )
|
||||||
{
|
{
|
||||||
if ( r_ext_compiled_vertex_array->value )
|
if ( r_ext_compiled_vertex_array->value )
|
||||||
{
|
{
|
||||||
|
@ -718,7 +709,7 @@ static void GLimp_InitExtensions( void )
|
||||||
}
|
}
|
||||||
|
|
||||||
textureFilterAnisotropic = qfalse;
|
textureFilterAnisotropic = qfalse;
|
||||||
if ( GLimp_HaveExtension( "GL_EXT_texture_filter_anisotropic" ) )
|
if ( SDL_GL_ExtensionSupported( "GL_EXT_texture_filter_anisotropic" ) )
|
||||||
{
|
{
|
||||||
if ( r_ext_texture_filter_anisotropic->integer ) {
|
if ( r_ext_texture_filter_anisotropic->integer ) {
|
||||||
qglGetIntegerv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, (GLint *)&maxAnisotropy );
|
qglGetIntegerv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, (GLint *)&maxAnisotropy );
|
||||||
|
|
Loading…
Reference in a new issue