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bug 2747
* open music stream in S_AL_StartBackgroundTrack() instead of relying on S_AL_MusicProcess() to open it. This allows S_AL_MusicProcess() to return early when called whenever there is no open music stream to prevent a segfault.
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1 changed files with 10 additions and 13 deletions
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@ -1369,6 +1369,9 @@ void S_AL_MusicProcess(ALuint b)
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int l;
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ALuint format;
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if(!mus_stream)
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return;
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l = S_CodecReadStream(mus_stream, MUSIC_BUFFER_SIZE, decode_buffer);
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// Run out data to read, start at the beginning again
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@ -1443,6 +1446,13 @@ void S_AL_StartBackgroundTrack( const char *intro, const char *loop )
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if(musicSourceHandle == -1)
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return;
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mus_stream = S_CodecOpenStream(s_backgroundLoop);
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if(!mus_stream)
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{
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S_AL_MusicSourceFree();
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return;
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}
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// Generate the musicBuffers
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qalGenBuffers(NUM_MUSIC_BUFFERS, musicBuffers);
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@ -1450,19 +1460,6 @@ void S_AL_StartBackgroundTrack( const char *intro, const char *loop )
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for(i = 0; i < NUM_MUSIC_BUFFERS; i++)
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{
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S_AL_MusicProcess(musicBuffers[i]);
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// check whether our stream still exists.
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if(!mus_stream)
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{
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// there was an error in reading which resulted in a
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// closed stream. We must bail out or we'll crash.
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// deallocate everything we allocated so far:
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qalDeleteBuffers(NUM_MUSIC_BUFFERS, musicBuffers);
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S_AL_MusicSourceFree();
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return;
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}
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}
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qalSourceQueueBuffers(musicSource, NUM_MUSIC_BUFFERS, musicBuffers);
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