2007-11-02 23:36:23 +00:00
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="game"
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ProjectGUID="{F9EE10DA-2404-4154-B904-F93C936C040A}"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug TA|Win32"
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OutputDirectory="..\..\build\game_debug_ta"
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IntermediateDirectory="..\..\build\game_debug_ta"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug_TA/game.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(IntDir)\game.pch"
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AssemblerListingLocation="$(IntDir)\"
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ObjectFile="$(IntDir)\"
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ProgramDataBaseFileName="$(IntDir)\"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="4"
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"
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Name="VCPreLinkEventTool"
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib"
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OutputFile="$(OutDir)\qagamex86.dll"
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2007-11-12 23:36:01 +00:00
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LinkIncremental="2"
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2007-11-02 23:36:23 +00:00
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SuppressStartupBanner="true"
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ModuleDefinitionFile=".\game.def"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
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GenerateMapFile="true"
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MapFileName="$(IntDir)\qagamex86.map"
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SubSystem="2"
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BaseAddress="0x20000000"
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ImportLibrary="$(IntDir)\qagamex86.lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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Name="VCManifestTool"
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<Tool
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Name="VCXDCMakeTool"
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<Tool
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Name="VCBscMakeTool"
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<Tool
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Name="VCFxCopTool"
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<Tool
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Name="VCAppVerifierTool"
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Name="VCWebDeploymentTool"
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Name="VCPostBuildEventTool"
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="..\..\build\game_debug"
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IntermediateDirectory="..\..\build\game_debug"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/game.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(IntDir)\game.pch"
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AssemblerListingLocation="$(IntDir)\"
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ObjectFile="$(IntDir)\"
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ProgramDataBaseFileName="$(IntDir)\"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib"
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OutputFile="$(OutDir)\qagamex86.dll"
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2007-11-12 23:36:01 +00:00
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LinkIncremental="2"
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2007-11-02 23:36:23 +00:00
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SuppressStartupBanner="true"
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ModuleDefinitionFile=".\game.def"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
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GenerateMapFile="true"
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MapFileName="$(IntDir)\qagamex86.map"
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SubSystem="2"
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BaseAddress="0x20000000"
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ImportLibrary="$(IntDir)\qagamex86.lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="..\..\build\game_release"
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IntermediateDirectory="..\..\build\game_release"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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Name="VCPreBuildEventTool"
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<Tool
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Name="VCCustomBuildTool"
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/game.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;_CRT_SECURE_NO_DEPRECATE"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(IntDir)\game.pch"
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AssemblerListingLocation="$(IntDir)\"
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ObjectFile="$(IntDir)\"
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ProgramDataBaseFileName="$(IntDir)\"
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WarningLevel="4"
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SuppressStartupBanner="true"
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Name="VCManagedResourceCompilerTool"
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/>
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib"
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OutputFile="$(OutDir)\qagamex86.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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ModuleDefinitionFile=".\game.def"
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ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
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GenerateMapFile="true"
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MapFileName="$(IntDir)\qagamex86.map"
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SubSystem="2"
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BaseAddress="0x20000000"
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ImportLibrary="$(IntDir)\qagamex86.lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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<Tool
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Name="VCWebDeploymentTool"
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<Tool
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Name="VCPostBuildEventTool"
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</Configuration>
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<Configuration
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Name="Release TA|Win32"
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OutputDirectory="..\..\build\game_release_ta"
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IntermediateDirectory="..\..\build\game_release_ta"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Release_TA/game.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(IntDir)\game.pch"
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AssemblerListingLocation="$(IntDir)\"
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ObjectFile="$(IntDir)\"
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ProgramDataBaseFileName="$(IntDir)\"
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WarningLevel="4"
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SuppressStartupBanner="true"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib"
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OutputFile="$(IntDir)\qagamex86.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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ModuleDefinitionFile=".\game.def"
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ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
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GenerateMapFile="true"
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MapFileName="$(IntDir)\qagamex86.map"
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SubSystem="2"
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BaseAddress="0x20000000"
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ImportLibrary="$(IntDir)\qagamex86.lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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|
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
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