ioq3quest/code/vr/vr_renderer.h

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#ifndef __VR_RENDERER
#define __VR_RENDERER
#if __ANDROID__
#include "vr_types.h"
void VR_GetResolution( engine_t* engine, int *pWidth, int *pHeight );
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void VR_InitRenderer( engine_t* engine );
void VR_DestroyRenderer( engine_t* engine );
void VR_DrawFrame( engine_t* engine );
#endif
#endif