ioq3quest/code/bspc/aas_cfg.c

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2005-08-26 17:39:27 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "qbsp.h"
#include "float.h"
#include "../botlib/aasfile.h"
#include "aas_store.h"
#include "aas_cfg.h"
#include "../botlib/l_precomp.h"
#include "../botlib/l_struct.h"
#include "../botlib/l_libvar.h"
//structure field offsets
#define BBOX_OFS(x) (int)&(((aas_bbox_t *)0)->x)
#define CFG_OFS(x) (int)&(((cfg_t *)0)->x)
//bounding box definition
fielddef_t bbox_fields[] =
{
{"presencetype", BBOX_OFS(presencetype), FT_INT},
{"flags", BBOX_OFS(flags), FT_INT},
{"mins", BBOX_OFS(mins), FT_FLOAT|FT_ARRAY, 3},
{"maxs", BBOX_OFS(maxs), FT_FLOAT|FT_ARRAY, 3},
{NULL, 0, 0, 0}
};
fielddef_t cfg_fields[] =
{
{"phys_gravitydirection", CFG_OFS(phys_gravitydirection), FT_FLOAT|FT_ARRAY, 3},
{"phys_friction", CFG_OFS(phys_friction), FT_FLOAT},
{"phys_stopspeed", CFG_OFS(phys_stopspeed), FT_FLOAT},
{"phys_gravity", CFG_OFS(phys_gravity), FT_FLOAT},
{"phys_waterfriction", CFG_OFS(phys_waterfriction), FT_FLOAT},
{"phys_watergravity", CFG_OFS(phys_watergravity), FT_FLOAT},
{"phys_maxvelocity", CFG_OFS(phys_maxvelocity), FT_FLOAT},
{"phys_maxwalkvelocity", CFG_OFS(phys_maxwalkvelocity), FT_FLOAT},
{"phys_maxcrouchvelocity", CFG_OFS(phys_maxcrouchvelocity), FT_FLOAT},
{"phys_maxswimvelocity", CFG_OFS(phys_maxswimvelocity), FT_FLOAT},
{"phys_walkaccelerate", CFG_OFS(phys_walkaccelerate), FT_FLOAT},
{"phys_airaccelerate", CFG_OFS(phys_airaccelerate), FT_FLOAT},
{"phys_swimaccelerate", CFG_OFS(phys_swimaccelerate), FT_FLOAT},
{"phys_maxstep", CFG_OFS(phys_maxstep), FT_FLOAT},
{"phys_maxsteepness", CFG_OFS(phys_maxsteepness), FT_FLOAT},
{"phys_maxwaterjump", CFG_OFS(phys_maxwaterjump), FT_FLOAT},
{"phys_maxbarrier", CFG_OFS(phys_maxbarrier), FT_FLOAT},
{"phys_jumpvel", CFG_OFS(phys_jumpvel), FT_FLOAT},
{"phys_falldelta5", CFG_OFS(phys_falldelta5), FT_FLOAT},
{"phys_falldelta10", CFG_OFS(phys_falldelta10), FT_FLOAT},
{"rs_waterjump", CFG_OFS(rs_waterjump), FT_FLOAT},
{"rs_teleport", CFG_OFS(rs_teleport), FT_FLOAT},
{"rs_barrierjump", CFG_OFS(rs_barrierjump), FT_FLOAT},
{"rs_startcrouch", CFG_OFS(rs_startcrouch), FT_FLOAT},
{"rs_startgrapple", CFG_OFS(rs_startgrapple), FT_FLOAT},
{"rs_startwalkoffledge", CFG_OFS(rs_startwalkoffledge), FT_FLOAT},
{"rs_startjump", CFG_OFS(rs_startjump), FT_FLOAT},
{"rs_rocketjump", CFG_OFS(rs_rocketjump), FT_FLOAT},
{"rs_bfgjump", CFG_OFS(rs_bfgjump), FT_FLOAT},
{"rs_jumppad", CFG_OFS(rs_jumppad), FT_FLOAT},
{"rs_aircontrolledjumppad", CFG_OFS(rs_aircontrolledjumppad), FT_FLOAT},
{"rs_funcbob", CFG_OFS(rs_funcbob), FT_FLOAT},
{"rs_startelevator", CFG_OFS(rs_startelevator), FT_FLOAT},
{"rs_falldamage5", CFG_OFS(rs_falldamage5), FT_FLOAT},
{"rs_falldamage10", CFG_OFS(rs_falldamage10), FT_FLOAT},
{"rs_maxjumpfallheight", CFG_OFS(rs_maxjumpfallheight), FT_FLOAT},
{NULL, 0, 0, 0}
};
structdef_t bbox_struct =
{
sizeof(aas_bbox_t), bbox_fields
};
structdef_t cfg_struct =
{
sizeof(cfg_t), cfg_fields
};
//global cfg
cfg_t cfg;
//===========================================================================
// the default Q3A configuration
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void DefaultCfg(void)
{
int i;
// default all float values to infinite
for (i = 0; cfg_fields[i].name; i++)
{
if ((cfg_fields[i].type & FT_TYPE) == FT_FLOAT)
*(float *)( ((char*)&cfg) + cfg_fields[i].offset ) = FLT_MAX;
} //end for
//
cfg.numbboxes = 2;
//bbox 0
cfg.bboxes[0].presencetype = PRESENCE_NORMAL;
cfg.bboxes[0].flags = 0;
cfg.bboxes[0].mins[0] = -15;
cfg.bboxes[0].mins[1] = -15;
cfg.bboxes[0].mins[2] = -24;
cfg.bboxes[0].maxs[0] = 15;
cfg.bboxes[0].maxs[1] = 15;
cfg.bboxes[0].maxs[2] = 32;
//bbox 1
cfg.bboxes[1].presencetype = PRESENCE_CROUCH;
cfg.bboxes[1].flags = 1;
cfg.bboxes[1].mins[0] = -15;
cfg.bboxes[1].mins[1] = -15;
cfg.bboxes[1].mins[2] = -24;
cfg.bboxes[1].maxs[0] = 15;
cfg.bboxes[1].maxs[1] = 15;
cfg.bboxes[1].maxs[2] = 16;
//
cfg.allpresencetypes = PRESENCE_NORMAL|PRESENCE_CROUCH;
cfg.phys_gravitydirection[0] = 0;
cfg.phys_gravitydirection[1] = 0;
cfg.phys_gravitydirection[2] = -1;
cfg.phys_maxsteepness = 0.7;
} //end of the function DefaultCfg
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
char * QDECL va( char *format, ... )
{
va_list argptr;
static char string[2][32000]; // in case va is called by nested functions
static int index = 0;
char *buf;
buf = string[index & 1];
index++;
va_start (argptr, format);
vsprintf (buf, format,argptr);
va_end (argptr);
return buf;
} //end of the function va
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void SetCfgLibVars(void)
{
int i;
float value;
for (i = 0; cfg_fields[i].name; i++)
{
if ((cfg_fields[i].type & FT_TYPE) == FT_FLOAT)
{
value = *(float *)(((char*)&cfg) + cfg_fields[i].offset);
if (value != FLT_MAX)
{
LibVarSet(cfg_fields[i].name, va("%f", value));
} //end if
} //end if
} //end for
} //end of the function SetCfgLibVars
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int LoadCfgFile(char *filename)
{
source_t *source;
token_t token;
int settingsdefined;
source = LoadSourceFile(filename);
if (!source)
{
Log_Print("couldn't open cfg file %s\n", filename);
return false;
} //end if
settingsdefined = false;
memset(&cfg, 0, sizeof(cfg_t));
while(PC_ReadToken(source, &token))
{
if (!stricmp(token.string, "bbox"))
{
if (cfg.numbboxes >= AAS_MAX_BBOXES)
{
SourceError(source, "too many bounding box volumes defined");
} //end if
if (!ReadStructure(source, &bbox_struct, (char *) &cfg.bboxes[cfg.numbboxes]))
{
FreeSource(source);
return false;
} //end if
cfg.allpresencetypes |= cfg.bboxes[cfg.numbboxes].presencetype;
cfg.numbboxes++;
} //end if
else if (!stricmp(token.string, "settings"))
{
if (settingsdefined)
{
SourceWarning(source, "settings already defined\n");
} //end if
settingsdefined = true;
if (!ReadStructure(source, &cfg_struct, (char *) &cfg))
{
FreeSource(source);
return false;
} //end if
} //end else if
} //end while
if (VectorLength(cfg.phys_gravitydirection) < 0.9 || VectorLength(cfg.phys_gravitydirection) > 1.1)
{
SourceError(source, "invalid gravity direction specified");
} //end if
if (cfg.numbboxes <= 0)
{
SourceError(source, "no bounding volumes specified");
} //end if
FreeSource(source);
SetCfgLibVars();
Log_Print("using cfg file %s\n", filename);
return true;
} //end of the function LoadCfgFile