/* Emacs style mode select -*- C++ -*- *----------------------------------------------------------------------------- * * * PrBoom: a Doom port merged with LxDoom and LSDLDoom * based on BOOM, a modified and improved DOOM engine * Copyright (C) 1999 by * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman * Copyright (C) 1999-2000 by * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze * Copyright 2005, 2006 by * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * DESCRIPTION: * Refresh module, BSP traversal and handling. * *-----------------------------------------------------------------------------*/ #ifndef __R_BSP__ #define __R_BSP__ #ifdef __GNUG__ #pragma interface #endif extern seg_t *curline; extern side_t *sidedef; extern line_t *linedef; extern sector_t *frontsector; extern sector_t *backsector; /* old code -- killough: * extern drawseg_t drawsegs[MAXDRAWSEGS]; * new code -- killough: */ extern drawseg_t *drawsegs; extern unsigned maxdrawsegs; extern byte solidcol[MAX_SCREENWIDTH]; extern drawseg_t *ds_p; void R_ClearClipSegs(void); void R_ClearDrawSegs(void); void R_RenderBSPNode(int bspnum); /* killough 4/13/98: fake floors/ceilings for deep water / fake ceilings: */ sector_t *R_FakeFlat(sector_t *, sector_t *, int *, int *, boolean); #endif