/* Emacs style mode select -*- C++ -*- *----------------------------------------------------------------------------- * * * PrBoom: a Doom port merged with LxDoom and LSDLDoom * based on BOOM, a modified and improved DOOM engine * Copyright (C) 1999 by * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman * Copyright (C) 1999-2000 by * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze * Copyright 2005, 2006 by * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * DESCRIPTION: * System specific interface stuff. * *-----------------------------------------------------------------------------*/ #ifndef __I_VIDEO__ #define __I_VIDEO__ #include "doomtype.h" #include "v_video.h" #ifdef __GNUG__ #pragma interface #endif void I_PreInitGraphics(void); /* CPhipps - do stuff immediately on start */ void I_CalculateRes(unsigned int width, unsigned int height); /* calculate resolution */ void I_SetRes(void); /* set resolution */ void I_InitGraphics (void); void I_UpdateVideoMode(void); void I_ShutdownGraphics(void); /* Takes full 8 bit values. */ void I_SetPalette(int pal); /* CPhipps - pass down palette number */ void I_UpdateNoBlit (void); void I_FinishUpdate (int eye); int I_ScreenShot (const char *fname); /* I_StartTic * Called by D_DoomLoop, * called before processing each tic in a frame. * Quick syncronous operations are performed here. * Can call D_PostEvent. */ void I_StartTic (void); /* I_StartFrame * Called by D_DoomLoop, * called before processing any tics in a frame * (just after displaying a frame). * Time consuming syncronous operations * are performed here (joystick reading). * Can call D_PostEvent. */ void I_StartFrame (void); extern int use_doublebuffer; /* proff 2001-7-4 - controls wether to use doublebuffering*/ extern int use_fullscreen; /* proff 21/05/2000 */ extern int desired_fullscreen; //e6y #endif