/* Emacs style mode select -*- C++ -*- *----------------------------------------------------------------------------- * * * PrBoom: a Doom port merged with LxDoom and LSDLDoom * based on BOOM, a modified and improved DOOM engine * Copyright (C) 1999 by * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman * Copyright (C) 1999-2001 by * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze * Copyright 2005, 2006 by * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * DESCRIPTION: * Handles in-memory caching of WAD lumps * *----------------------------------------------------------------------------- */ // use config.h if autoconf made one -- josh #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "doomstat.h" #include "doomtype.h" #ifdef __GNUG__ #pragma implementation "w_wad.h" #endif #include "w_wad.h" #include "z_zone.h" #include "lprintf.h" static struct { void *cache; #ifdef TIMEDIAG int locktic; #endif unsigned int locks; } *cachelump; #ifdef HEAPDUMP void W_PrintLump(FILE* fp, void* p) { int i; for (i=0; i= (unsigned)numlumps) I_Error ("W_CacheLumpNum: %i >= numlumps",lump); #endif if (!cachelump[lump].cache) // read the lump in W_ReadLump(lump, Z_Malloc(W_LumpLength(lump), PU_CACHE, &cachelump[lump].cache)); // cph - if wasn't locked but now is, tell z_zone to hold it if (!cachelump[lump].locks && locks) { Z_ChangeTag(cachelump[lump].cache,PU_STATIC); #ifdef TIMEDIAG cachelump[lump].locktic = gametic; #endif } cachelump[lump].locks += locks; #ifdef SIMPLECHECKS if (!((cachelump[lump].locks+1) & 0xf)) lprintf(LO_DEBUG, "W_CacheLumpNum: High lock on %8s (%d)\n", lumpinfo[lump].name, cachelump[lump].locks); #endif return cachelump[lump].cache; } const void *W_LockLumpNum(int lump) { return W_CacheLumpNum(lump); } */ /* * W_UnlockLumpNum * * CPhipps - this changes (should reduce) the number of locks on a lump */ /* void W_UnlockLumpNum(int lump) { const int unlocks = 1; #ifdef SIMPLECHECKS if ((signed short)cachelump[lump].locks < unlocks) lprintf(LO_DEBUG, "W_UnlockLumpNum: Excess unlocks on %8s (%d-%d)\n", lumpinfo[lump].name, cachelump[lump].locks, unlocks); #endif cachelump[lump].locks -= unlocks; if (unlocks && !cachelump[lump].locks) Z_ChangeTag(cachelump[lump].cache, PU_CACHE); } */