doom3quest/Projects/Android/jni
Simon fb4d4a81d2 Multiview Shader Matrices buffer now supplied correctly
- decomposed the MVP into three separate matrices so the view matrix only needs to be supplied to the shader once per frame
- huge speed boost to the render thread, only a handful of ms per frame now, any framedrops are purely from the GPU
2020-10-08 21:16:18 +01:00
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d3es-multithread-master Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
Doom3Quest Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
Android.mk Initial Commit 2020-09-08 23:10:45 +01:00
Application.mk Initial Commit 2020-09-08 23:10:45 +01:00