doom3quest/Projects/Android
Simon fb4d4a81d2 Multiview Shader Matrices buffer now supplied correctly
- decomposed the MVP into three separate matrices so the view matrix only needs to be supplied to the shader once per frame
- huge speed boost to the render thread, only a handful of ms per frame now, any framedrops are purely from the GPU
2020-10-08 21:16:18 +01:00
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gradle/wrapper Updated gradle to 5.4.1 2020-09-17 23:13:16 +01:00
jni Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
android.debug.keystore Initial Commit 2020-09-08 23:10:45 +01:00
AndroidManifest.xml Draw PDA to HUD 2020-09-26 11:30:46 +01:00
build.bat Initial Commit 2020-09-08 23:10:45 +01:00
build.gradle Initial Commit 2020-09-08 23:10:45 +01:00
build.py Initial Commit 2020-09-08 23:10:45 +01:00
gradlew Initial Commit 2020-09-08 23:10:45 +01:00
gradlew.bat Initial Commit 2020-09-08 23:10:45 +01:00
local.properties Initial Commit 2020-09-08 23:10:45 +01:00
settings.gradle Initial Commit 2020-09-08 23:10:45 +01:00