Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR mod
Find a file
Simon ec594e1357 Lots of good stuff..
- Flashlight from "backpack"
- HUD now visible (with some stereo depth)
- PDA now has a functional mouse pointer
- Interaction with screens is by pointing the weapon controller rather than gaze based
- Default SS is now 1.0
- Default refresh rate is 60hz
2020-09-16 00:02:29 +01:00
assets Initial Commit 2020-09-08 23:10:45 +01:00
java/com/drbeef/doom3quest Initial Commit 2020-09-08 23:10:45 +01:00
Projects Lots of good stuff.. 2020-09-16 00:02:29 +01:00
res Initial Commit 2020-09-08 23:10:45 +01:00
.gitignore Initial Commit 2020-09-08 23:10:45 +01:00
LICENSE Initial commit 2020-09-08 22:37:20 +01:00
README.md Update README.md 2020-09-08 23:11:36 +01:00
VrSamples-Doom3Quest.iml Initial Commit 2020-09-08 23:10:45 +01:00

Doom3Quest

Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded frontend and backend renderering. Forked from: https://github.com/emileb/d3es-multithread