doom3quest/Projects/Android/jni/d3es-multithread-master/neo/idlib/Token.cpp
Simon b2b8f43c9d Initial Commit
Builds, runs, no stereo or much else is working, menus work ok though
2020-09-08 23:10:45 +01:00

180 lines
4.3 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "sys/platform.h"
#include "idlib/math/Math.h"
#include "idlib/Token.h"
/*
================
idToken::NumberValue
================
*/
void idToken::NumberValue( void ) {
int i, pow, div, c;
const char *p;
double m;
assert( type == TT_NUMBER );
p = c_str();
floatvalue = 0;
intvalue = 0;
// floating point number
if ( subtype & TT_FLOAT ) {
if ( subtype & ( TT_INFINITE | TT_INDEFINITE | TT_NAN ) ) {
if ( subtype & TT_INFINITE ) { // 1.#INF
unsigned int inf = 0x7f800000;
floatvalue = (double) *(float*)&inf;
}
else if ( subtype & TT_INDEFINITE ) { // 1.#IND
unsigned int ind = 0xffc00000;
floatvalue = (double) *(float*)&ind;
}
else if ( subtype & TT_NAN ) { // 1.#QNAN
unsigned int nan = 0x7fc00000;
floatvalue = (double) *(float*)&nan;
}
}
else {
while( *p && *p != '.' && *p != 'e' ) {
floatvalue = floatvalue * 10.0 + (double) (*p - '0');
p++;
}
if ( *p == '.' ) {
p++;
for( m = 0.1; *p && *p != 'e'; p++ ) {
floatvalue = floatvalue + (double) (*p - '0') * m;
m *= 0.1;
}
}
if ( *p == 'e' ) {
p++;
if ( *p == '-' ) {
div = true;
p++;
}
else if ( *p == '+' ) {
div = false;
p++;
}
else {
div = false;
}
pow = 0;
for ( pow = 0; *p; p++ ) {
pow = pow * 10 + (int) (*p - '0');
}
for ( m = 1.0, i = 0; i < pow; i++ ) {
m *= 10.0;
}
if ( div ) {
floatvalue /= m;
}
else {
floatvalue *= m;
}
}
}
intvalue = idMath::Ftol( floatvalue );
}
else if ( subtype & TT_DECIMAL ) {
while( *p ) {
intvalue = intvalue * 10 + (*p - '0');
p++;
}
floatvalue = intvalue;
}
else if ( subtype & TT_IPADDRESS ) {
c = 0;
while( *p && *p != ':' ) {
if ( *p == '.' ) {
while( c != 3 ) {
intvalue = intvalue * 10;
c++;
}
c = 0;
}
else {
intvalue = intvalue * 10 + (*p - '0');
c++;
}
p++;
}
while( c != 3 ) {
intvalue = intvalue * 10;
c++;
}
floatvalue = intvalue;
}
else if ( subtype & TT_OCTAL ) {
// step over the first zero
p += 1;
while( *p ) {
intvalue = (intvalue << 3) + (*p - '0');
p++;
}
floatvalue = intvalue;
}
else if ( subtype & TT_HEX ) {
// step over the leading 0x or 0X
p += 2;
while( *p ) {
intvalue <<= 4;
if (*p >= 'a' && *p <= 'f')
intvalue += *p - 'a' + 10;
else if (*p >= 'A' && *p <= 'F')
intvalue += *p - 'A' + 10;
else
intvalue += *p - '0';
p++;
}
floatvalue = intvalue;
}
else if ( subtype & TT_BINARY ) {
// step over the leading 0b or 0B
p += 2;
while( *p ) {
intvalue = (intvalue << 1) + (*p - '0');
p++;
}
floatvalue = intvalue;
}
subtype |= TT_VALUESVALID;
}
/*
================
idToken::ClearTokenWhiteSpace
================
*/
void idToken::ClearTokenWhiteSpace( void ) {
whiteSpaceStart_p = NULL;
whiteSpaceEnd_p = NULL;
linesCrossed = 0;
}