Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR mod
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Simon 890c4b2bbe Added logo created by @baggyg to use on the github readme
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2021-01-09 13:03:04 +00:00
assets Added logo created by @baggyg to use on the github readme 2021-01-09 13:03:04 +00:00
java/com/drbeef/doom3quest Immediate exit if the user hasn't copied the pak files over 2021-01-09 12:16:07 +00:00
Projects Update version to 1.0.0 RC1 2021-01-08 23:36:51 +00:00
res Initial Commit 2020-09-08 23:10:45 +01:00
.gitignore Updated gradle to 5.4.1 2020-09-17 23:13:16 +01:00
LICENSE Initial commit 2020-09-08 22:37:20 +01:00
README.md Update README.md 2020-10-10 11:11:16 +01:00
VrSamples-Doom3Quest.iml Updated gradle to 5.4.1 2020-09-17 23:13:16 +01:00

Doom3Quest

Doom 3 based on the excellent port from Emile Belanger (https://github.com/emileb), with multithreaded front end and backend renderering, with an updated renderer to OpenGL ES 3.0 to take advantage of MultiView to dramatically improve VR rendering performance.

Forked from: https://github.com/emileb/d3es-multithread