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Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR mod
833289a5e9
Also fixed lined the angle of the chainsaw up with the damage location |
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VrSamples-Doom3Quest.iml |
Doom3Quest
Doom 3 based on the excellent port from Emile Belanger (https://github.com/emileb), with multithreaded front end and backend renderering, with an updated renderer to OpenGL ES 3.0 to take advantage of MultiView to dramatically improve VR rendering performance.
Forked from: https://github.com/emileb/d3es-multithread