Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR mod
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Simon 7df7a5410d Again.. several..
- Corrected chainsaw orientation
- Added cvars for smooth turn / snap turn
- Made the scontrol scheme cvar actually work
- Laser sight controlled only by cvar
- No tracking while in big screen mode to avoid nausea
- Some code tidy up of stuff not used
2020-09-23 19:34:14 +01:00
assets A number of small improvements 2020-09-22 23:43:30 +01:00
java/com/drbeef/doom3quest A number of small improvements 2020-09-22 23:43:30 +01:00
Projects Again.. several.. 2020-09-23 19:34:14 +01:00
res Initial Commit 2020-09-08 23:10:45 +01:00
.gitignore Updated gradle to 5.4.1 2020-09-17 23:13:16 +01:00
LICENSE Initial commit 2020-09-08 22:37:20 +01:00
README.md Update README.md 2020-09-08 23:11:36 +01:00
VrSamples-Doom3Quest.iml Updated gradle to 5.4.1 2020-09-17 23:13:16 +01:00

Doom3Quest

Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded frontend and backend renderering. Forked from: https://github.com/emileb/d3es-multithread