Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR mod
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Simon 74acf16f9d Implementation of OpenGL ES Multiview
Now render thread takes 50% CPU time since it only runs once.

More work is needed as GUIs are messed up
2020-10-07 19:05:09 +01:00
assets VR HUD Attached to off hand controller 2020-09-25 00:10:19 +01:00
java/com/drbeef/doom3quest A number of small improvements 2020-09-22 23:43:30 +01:00
Projects Implementation of OpenGL ES Multiview 2020-10-07 19:05:09 +01:00
res Initial Commit 2020-09-08 23:10:45 +01:00
.gitignore Updated gradle to 5.4.1 2020-09-17 23:13:16 +01:00
LICENSE Initial commit 2020-09-08 22:37:20 +01:00
README.md Update README.md 2020-09-08 23:11:36 +01:00
VrSamples-Doom3Quest.iml Updated gradle to 5.4.1 2020-09-17 23:13:16 +01:00

Doom3Quest

Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded frontend and backend renderering. Forked from: https://github.com/emileb/d3es-multithread