Commit graph

11 commits

Author SHA1 Message Date
Simon
ec594e1357 Lots of good stuff..
- Flashlight from "backpack"
- HUD now visible (with some stereo depth)
- PDA now has a functional mouse pointer
- Interaction with screens is by pointing the weapon controller rather than gaze based
- Default SS is now 1.0
- Default refresh rate is 60hz
2020-09-16 00:02:29 +01:00
Simon
e096223048 Positional Tracking
Made positional tracking consistent regardless of framerate
2020-09-13 10:36:58 +01:00
Simon
b1d017108b Make smoke particles show in both eyes
moved screen back a bit, it was too close
2020-09-12 15:29:36 +01:00
Simon
fe80447ebb Jump and Crouch (toggle) now working 2020-09-12 12:00:36 +01:00
Simon
9a0823392c Almost too many fixes to mention!
start of weapons working (6DoF)
looks like glitchiness is fixed
stereo working correctly
most buttons working nicely
positional tracking (sort of)
2020-09-11 22:41:18 +01:00
Simon
4201c1deca Working stereo
very jittery though
2020-09-09 23:16:24 +01:00
Simon
fbb71de2ea Merge branch 'master' of https://github.com/DrBeef/Doom3Quest 2020-09-08 23:22:06 +01:00
Simon
ae08484ec9 Function renames 2020-09-08 23:21:43 +01:00
Simon
72900cd0cc
Update README.md 2020-09-08 23:11:36 +01:00
Simon
b2b8f43c9d Initial Commit
Builds, runs, no stereo or much else is working, menus work ok though
2020-09-08 23:10:45 +01:00
Simon
d50481b1bb
Initial commit 2020-09-08 22:37:20 +01:00