Commit graph

11 commits

Author SHA1 Message Date
Simon
aaa37bbe69 VR HUD Attached to off hand controller
Thanks again to the Fully Possesed Mod for the functionality for this one!
2020-09-25 00:10:19 +01:00
Simon
66c7052713 Fixed GUI pointer angles
Made sure that left/right handed selection in menu works correctly
2020-09-23 23:06:34 +01:00
Simon
7df7a5410d Again.. several..
- Corrected chainsaw orientation
- Added cvars for smooth turn / snap turn
- Made the scontrol scheme cvar actually work
- Laser sight controlled only by cvar
- No tracking while in big screen mode to avoid nausea
- Some code tidy up of stuff not used
2020-09-23 19:34:14 +01:00
Simon
d183420e9d A few fixes...
- Smooth stair transitions
- Don't trigger footstep sounds on small positional tracked movement
- Align the chainsaw and its impact point better
- A few other weapon alignment tweaks
2020-09-20 12:10:53 +01:00
Simon
3214921aa4 Laser sight
and a few other minor tweaks
2020-09-19 22:30:26 +01:00
Simon
8e382b4f64 Fix soul cube def file
few tweaks to weapon stuff too
2020-09-19 11:23:28 +01:00
Simon
c6d666aba0 Visible flashlight in holster 2020-09-18 23:34:27 +01:00
Simon
a8f3d92ee0 Various
- Some code tidying
- Improved scaling of HUD for more visibility
- Better handling of controls when using GUIs
- First weapon pack test pk4 included (and copied)
2020-09-16 22:41:35 +01:00
Simon
ec594e1357 Lots of good stuff..
- Flashlight from "backpack"
- HUD now visible (with some stereo depth)
- PDA now has a functional mouse pointer
- Interaction with screens is by pointing the weapon controller rather than gaze based
- Default SS is now 1.0
- Default refresh rate is 60hz
2020-09-16 00:02:29 +01:00
Simon
4201c1deca Working stereo
very jittery though
2020-09-09 23:16:24 +01:00
Simon
b2b8f43c9d Initial Commit
Builds, runs, no stereo or much else is working, menus work ok though
2020-09-08 23:10:45 +01:00