Simon
812e38969d
Remove external haptics menu option
...
if external service is present, then it will be used, no need for a toggle
2021-05-10 22:04:26 +01:00
Simon
4295cd3c16
Merge of items not picked up in cherry-pick merge
2021-05-08 17:22:51 +01:00
Simon
0872773412
Update to use bHaptics external service
2021-05-08 16:59:57 +01:00
Grant Bagwell
7216d02b43
Fixed Two Handed Weapon Scales
2021-05-08 16:59:57 +01:00
Simon
13e47f980a
Update AndroidManifest.xml
2021-05-08 16:59:57 +01:00
Simon
b84908419c
Added SupportLibs for building
2021-05-08 16:59:57 +01:00
Simon
0327840f82
Update PAK and remove permissions from manifest
2021-05-08 16:59:57 +01:00
Simon
26f0162b45
Disable velocity triggered punch when weapon two handed
...
also reintroduced roll when two handed weapon
2021-05-08 16:59:51 +01:00
Simon
4602287931
Fix crash introduced by stabilised weapon logic
2021-05-08 16:59:50 +01:00
Simon
3bf538336d
Reduce Quest 2 default SS to 1.1
...
also fix a crash I introduced
2021-05-08 16:59:50 +01:00
Simon
f1400afcd6
Multiple Fixes..
...
- Improved scaling using correct scaling value
- Better placed PDA for use
- Slightly bigger enemy / human heads
- Two Handed Weapons!!
- Don't auto switch weapon on pickup
2021-05-08 16:59:47 +01:00
Simon
0a0847fd80
Slight tweak to generic rumble code
2021-05-08 16:59:38 +01:00
Simon
b2c8d1320d
Fix for repeating patterns loaded from a save game file
2021-05-08 16:59:34 +01:00
Simon
de8c6056fa
Fixing issues with some repeating patterns not playing correctly
2021-05-08 16:59:29 +01:00
Simon
495f7c3a2f
Small Haptic distance fix
...
& shutdown cleanly on first granting of permissions
2021-05-08 16:59:29 +01:00
Simon
d1f570f09a
Update to use an external haptics service
...
completely decoupled from this project, so can be implemented entirely separately
2021-05-08 16:59:29 +01:00
Simon
674b30bc6f
Pattern for steam jets (and flames) with directional support
2021-05-08 16:59:11 +01:00
Simon
58253c2d20
Small tidy up
2021-05-08 16:59:10 +01:00
Simon
2923bdc996
Support for looping patterns with rotation
...
- Steam jets can be directional now
- Added couple of missing haptics files
- Adjusted Pistol/Shotgun and Chainsaw patterns
2021-05-08 16:59:10 +01:00
Simon
7ba05dad6c
Fix non-working melee and fireball vest haptics
2021-05-08 16:59:00 +01:00
Simon
05cd450829
rotation applied to sound triggered patterns
2021-05-08 16:58:59 +01:00
Simon
5d8c608873
Merge pull request #11 from westside/bHaptics
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Change haptic patterns
2021-05-08 16:58:53 +01:00
Sangwon Choi
0e89cd5207
Change haptic patterns
...
* Change door open/close pattern
* Add a spark pattern to the Head
2021-05-08 16:58:53 +01:00
Simon
4575e197c5
Massive pattern update
2021-05-08 16:58:52 +01:00
Simon
4408c5a68d
Merge pull request #10 from westside/bHaptics
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Update aar files to support haptic streaming
2021-05-08 16:58:04 +01:00
Simon
15c09b3212
attempt to trigger heartbeat from sound
2021-05-08 16:58:04 +01:00
Sangwon Choi
c012af9f7e
Update haptic patterns
2021-05-08 16:58:04 +01:00
Sangwon Choi
3bf8db107a
Update aar files to support haptic streaming
2021-05-08 16:58:03 +01:00
Simon
26125033dd
Various haptic improvements
2021-05-08 16:57:50 +01:00
Simon
6a24bce726
bHaptic menu option
...
disable bHaptics by default
2021-05-08 16:57:21 +01:00
Simon
1711b1286c
Disable velocity triggered punch when weapon two handed
...
also reintroduced roll when two handed weapon
2021-04-19 21:42:51 +01:00
Simon
b1cd3ac905
Update pak399.pk4
2021-04-18 19:35:44 +01:00
Simon
27dba18ed4
Update Version
2021-04-18 19:25:46 +01:00
Simon
6e7f124a7d
Fix crash introduced by stabilised weapon logic
2021-04-18 19:18:42 +01:00
Simon
b0f9b4ed9a
Reduce Quest 2 default SS to 1.1
...
also fix a crash I introduced
2021-04-18 19:17:11 +01:00
Simon
16a54e2528
Added SupportLibs for building
2021-04-18 19:14:05 +01:00
Simon
df1a2bc240
Update pak399.pk4
2021-04-18 19:07:12 +01:00
Simon
2054a7c390
Multiple Fixes..
...
- Improved scaling using correct scaling value
- Better placed PDA for use
- Slightly bigger enemy / human heads
- Two Handed Weapons!!
- Don't auto switch weapon on pickup
2021-04-18 18:55:49 +01:00
Simon
344e03164b
Fix blocky rendering issue (and hopefully a crash too)
2021-03-21 12:09:02 +00:00
Grant Bagwell
20abf08dd0
More memory fixes
2021-02-18 18:45:52 +01:00
Simon
7c699d07c5
Increased version number
2021-01-27 23:04:52 +00:00
Grant Bagwell
17ba19b924
Don't apply non-linerar distribution to feet
2021-01-27 13:02:49 +01:00
Grant Bagwell
fd23ff3a77
Tweaks for CyberShoes
2021-01-26 17:44:55 +01:00
Grant Bagwell
3283e8525c
CyberShoes Support
2021-01-25 21:09:55 +01:00
Grant Bagwell
1bc947b132
Error trapping controller connection
2021-01-25 18:04:05 +01:00
Simon
0ce0e80d0f
Added cvar to show the version number on the menu screen
2021-01-22 18:58:28 +00:00
Grant Bagwell
013eb246b8
Added Version to GUI
2021-01-22 15:03:12 +01:00
Grant Bagwell
03741f5187
Fixes for Large Models
...
Especially for Event Horizon Mod... now playable
2021-01-22 01:22:18 +01:00
Simon
2a368c43d3
Move version to 1.1.2
2021-01-17 12:55:19 +00:00
Grant Bagwell
e9b518062d
Tweaks
...
Bummser headshot values
Shotgun Choke
Rearranged menu
2021-01-17 13:44:27 +01:00