PDA Interaction now fully working..

This commit is contained in:
Simon 2021-01-03 23:05:47 +00:00
parent 429ad68966
commit 8160398d46
1 changed files with 3 additions and 17 deletions

View File

@ -8418,23 +8418,9 @@ bool idPlayer::UpdateFocusPDA()
void idPlayer::SendPDAEvent( const sysEvent_t* sev )
{
objectiveSystem->HandleEvent(sev, gameLocal.time );
//HandleGuiEvents( sev );
/*if ( common->Dialog().IsDialogActive() || game->Shell_IsActive() ) //commonVr->VR_GAME_PAUSED )
{
if ( common->Dialog().IsDialogActive() )
{
common->Dialog().HandleDialogEvent( sev );
}
else
{
game->Shell_HandleGuiEvent( sev );
}
}
else
{
HandleGuiEvents( sev );
}*/
const char *command = NULL;
command = objectiveSystem->HandleEvent(sev, gameLocal.time );
HandleGuiCommands( this, command );
}
/*