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Reduce Quest 2 default SS to 1.1
also fix a crash I introduced
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parent
f1400afcd6
commit
3bf538336d
3 changed files with 8 additions and 9 deletions
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@ -1617,7 +1617,7 @@ void * AppThreadFunction(void * parm ) {
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questType = 2;
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if (SS_MULTIPLIER == -1.0f)
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{
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SS_MULTIPLIER = 1.2f;
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SS_MULTIPLIER = 1.1f;
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}
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if (NUM_MULTI_SAMPLES == -1)
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@ -5741,13 +5741,6 @@ void idPlayerHand::NextWeapon( int dir )
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vr_weaponHand.SetInteger( 1 - whichHand );
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}
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if (currentWeapon == WEAPON_CHAINSAW)
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{
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//Stop all chainsaw haptics immediately
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common->HapticStopEvent("chainsaw_idle");
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common->HapticStopEvent("chainsaw_fire");
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}
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idealWeapon = w;
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weaponSwitchTime = gameLocal.time + WEAPON_SWITCH_DELAY;
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owner->UpdateHudWeapon( whichHand );
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@ -5761,6 +5754,12 @@ void idPlayerHand::NextWeapon( int dir )
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}
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else
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{
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if (currentWeapon == WEAPON_CHAINSAW)
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{
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//Stop all chainsaw haptics immediately
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common->HapticStopEvent("chainsaw_idle");
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common->HapticStopEvent("chainsaw_fire");
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}
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common->HapticEvent("weapon_switch", 0, 0, 100, 0, 0);
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}
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@ -106,7 +106,7 @@ seta com_product_lang_ext "1"
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seta com_showFPS "0"
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seta com_purgeAll "1"
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seta vr_msaa "2"
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seta vr_supersampling "1.2"
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seta vr_supersampling "1.1"
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seta vr_refresh "60"
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seta r_scaleMenusTo43 "1"
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seta r_debugArrowStep "120"
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