diff --git a/Projects/Android/jni/d3es-multithread-master/neo/game/Weapon.cpp b/Projects/Android/jni/d3es-multithread-master/neo/game/Weapon.cpp index 37ebcf3..c2e7040 100644 --- a/Projects/Android/jni/d3es-multithread-master/neo/game/Weapon.cpp +++ b/Projects/Android/jni/d3es-multithread-master/neo/game/Weapon.cpp @@ -2582,7 +2582,8 @@ void idWeapon::PresentWeapon( bool showViewModel, int hand ) { weapon_t currentWeapon = WEAPON_NONE; currentWeapon = IdentifyWeapon(); - if ( isPlayerFlashlight || hand != vr_weaponHand.GetInteger()) + //if ( isPlayerFlashlight || hand != vr_weaponHand.GetInteger()) + if (isPlayerFlashlight) { viewWeaponOrigin = playerViewOrigin; viewWeaponAxis = playerViewAxis;