diff --git a/Projects/Android/jni/d3es-multithread-master/neo/game/Vr.cpp b/Projects/Android/jni/d3es-multithread-master/neo/game/Vr.cpp index 354c5b2..c882d0f 100644 --- a/Projects/Android/jni/d3es-multithread-master/neo/game/Vr.cpp +++ b/Projects/Android/jni/d3es-multithread-master/neo/game/Vr.cpp @@ -159,7 +159,7 @@ idCVar vr_moveThirdPerson( "vr_moveThirdPerson", "1", CVAR_BOOL | CVAR_GAME | CV //needs to be added to menu - cant be bothered now idCVar vr_crouchMode( "vr_crouchMode", "0", CVAR_INTEGER | CVAR_GAME | CVAR_ARCHIVE, "Crouch Mode:\n 0 = Full motion crouch (In game matches real life)\n 1 = Crouch anim triggered by smaller movement." ); idCVar vr_crouchTriggerDist( "vr_crouchTriggerDist", "7", CVAR_FLOAT | CVAR_ARCHIVE, " Distance ( in real-world inches ) player must crouch in real life to toggle crouch\n" ); -idCVar vr_crouchHideBody( "vr_crouchHideBody", "0", CVAR_FLOAT | CVAR_ARCHIVE, "Hide body ( if displayed ) when crouching. 0 = Dont hide, 1 = hide." ); +idCVar vr_crouchHideBody( "vr_crouchHideBody", "1", CVAR_FLOAT | CVAR_ARCHIVE, "Hide body ( if displayed ) when crouching. 0 = Dont hide, 1 = hide." ); idCVar vr_frameCheck( "vr_frameCheck", "1", CVAR_INTEGER | CVAR_ARCHIVE, "0 = bypass frame check" ); diff --git a/assets/quest1_default.cfg b/assets/quest1_default.cfg index a1fc0d8..47e1bc2 100644 --- a/assets/quest1_default.cfg +++ b/assets/quest1_default.cfg @@ -227,7 +227,7 @@ seta vr_teleportButtonMode "0" seta vr_teleportShowAimAssist "0" seta vr_teleportSkipHandrails "0" seta vr_frameCheck "1" -seta vr_crouchHideBody "0" +seta vr_crouchHideBody "1" seta vr_crouchTriggerDist "7" seta vr_crouchMode "0" seta vr_moveThirdPerson "1" diff --git a/assets/quest2_default.cfg b/assets/quest2_default.cfg index 41df79b..4af0101 100644 --- a/assets/quest2_default.cfg +++ b/assets/quest2_default.cfg @@ -227,7 +227,7 @@ seta vr_teleportButtonMode "0" seta vr_teleportShowAimAssist "0" seta vr_teleportSkipHandrails "0" seta vr_frameCheck "1" -seta vr_crouchHideBody "0" +seta vr_crouchHideBody "1" seta vr_crouchTriggerDist "7" seta vr_crouchMode "0" seta vr_moveThirdPerson "1"