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56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using CodeImp.DoomBuilder.IO;
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#endregion
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namespace CodeImp.DoomBuilder.Config
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{
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public struct ScriptLumpInfo
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{
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// Members
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public readonly string Name;
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public readonly bool IsPrefix;
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internal readonly ScriptConfiguration Script;
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// Construct from IDictionary
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internal ScriptLumpInfo(string name, Configuration cfg)
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{
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// Apply settings
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this.Name = name;
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this.Script = this.Script = new ScriptConfiguration();
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this.IsPrefix = cfg.ReadSetting("scriptlumpnames." + name + ".isprefix", false);
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string scriptconfig = cfg.ReadSetting("scriptlumpnames." + name + ".script", "");
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// Find script configuration
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if(scriptconfig.Length > 0)
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{
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if(General.ScriptConfigs.ContainsKey(scriptconfig.ToLowerInvariant()))
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{
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this.Script = General.ScriptConfigs[scriptconfig.ToLowerInvariant()];
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}
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else
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{
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General.ErrorLogger.Add(ErrorType.Warning, "Script lump '" + name + "' in the current game configuration specifies an unknown script configuration '" + scriptconfig + "'. Using plain text instead.");
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}
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}
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}
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}
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}
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