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Actions
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Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
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2023-01-05 00:15:28 +01:00 |
Compilers
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Added, Tag Explorer plugin, UDMF: added multiple tags support.
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2023-01-04 13:15:34 +01:00 |
Config
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Fixed, Find & Replace mode: fixed a bug when "Find Sector Effect" search mode returned all map sectors when the effect to find was not generalized.
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2023-04-05 01:13:31 +02:00 |
Controls
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Maintenance: added missing FolderSelectDialog.cs
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2023-04-23 23:59:59 +02:00 |
Data
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Open PK3 archives as read-only
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2023-02-16 17:34:31 +01:00 |
Editing
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Don't disable dynamic grid when changing the grid manually
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2023-02-06 20:30:24 +01:00 |
General
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Add unique launcher parameters for resource archives vs. directories to support -folder
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2023-04-23 23:48:44 +02:00 |
Geometry
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Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
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2023-01-06 14:37:51 +01:00 |
GZBuilder
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Tweak exception lines
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2023-04-23 23:59:42 +02:00 |
IO
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Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps.
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2023-01-08 13:14:41 +01:00 |
Map
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Fixed "fixed things scale" option behaving weirdly
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2023-02-06 11:08:00 +01:00 |
Plugins
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
Properties
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Remove old DB2 icon
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2023-04-18 22:54:03 +02:00 |
Rendering
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Fixed "fixed things scale" option behaving weirdly
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2023-02-06 11:08:00 +01:00 |
Resources
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Update some internal graphics
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2023-04-19 20:49:18 +02:00 |
SRB2
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Update MF_ flags
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2023-03-28 20:02:50 +02:00 |
Types
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Added: angle selector button used in arguments custom fields controls now shows angle value.
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2023-01-04 22:48:17 +01:00 |
VisualModes
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Revert "Fix geometry constantly being rebuilt in some situations"
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2023-04-20 12:26:53 +02:00 |
Windows
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Add unique launcher parameters for resource archives vs. directories to support -folder
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2023-04-23 23:48:44 +02:00 |
ZDoom
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Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border.
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2023-01-05 00:21:20 +01:00 |
app.manifest
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Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0).
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2023-01-06 14:29:03 +01:00 |
Builder.csproj
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Added, Automap mode: added "Show hidden lines" top menu button.
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2023-04-05 01:12:02 +02:00 |
Builder.sln
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ZB.ico
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Rebranded the editor from GZDoom Builder to Zone Builder
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2015-12-31 16:44:28 +01:00 |