..
BlockEntry.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
BlockMap.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
BSP.cs
Fixed: Nodebuilder is no longer invoked twice when entering Visual Mode.
2016-02-01 21:59:22 +01:00
GroupInfo.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Linedef.cs
Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably.
2023-01-04 23:20:40 +01:00
MapElement.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
MapElementCollection.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
MapOptions.cs
Fixed, Script Editor: in some cases the editor was unable to restore saved script file settings.
2023-01-04 23:11:19 +01:00
MapSet.cs
Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
2023-01-04 23:34:58 +01:00
MergeGeometryMode.cs
Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
2023-01-04 23:34:58 +01:00
Node.cs
Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences)
2016-01-10 17:15:27 +01:00
Sector.cs
Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably.
2023-01-04 23:20:40 +01:00
SectorBuilder.cs
Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
2023-01-04 23:34:58 +01:00
Seg.cs
Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences)
2016-01-10 17:15:27 +01:00
SelectableElement.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
SelectionType.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Sidedef.cs
Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably.
2023-01-04 23:20:40 +01:00
SidedefPart.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
SplitLineBehavior.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Subsector.cs
Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences)
2016-01-10 17:15:27 +01:00
Thing.cs
Added support for SRB2's Thing type "parameter" property.
2016-02-29 11:41:17 +01:00
UniFields.cs
Merged in GZDB r2493.
2016-04-07 15:29:47 +02:00
UniValue.cs
Added: angle selector button used in arguments custom fields controls now shows angle value.
2023-01-04 22:48:17 +01:00
Vertex.cs
Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
2023-01-04 23:34:58 +01:00