ZoneBuilder/Build/Textures
MaxED 803a37f4a4 Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
2023-01-04 16:35:40 +01:00
..
Crosshair.png Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CrosshairBusy.png Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Hourglass3D.png Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MissingSky3D.png Merged in GZDB r2465. 2016-01-23 01:30:20 +01:00
MissingTexture3D.png Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ThingTexture2D.png Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
UnknownTexture3D.png Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00