mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
synced 2024-11-12 23:54:10 +00:00
a82102a611
Added, Draw Line and Draw Curve modes: added "Auto-finish drawing" setting. When enabled, the modes will automatically finish drawing when currently drawn lines and already existing level geometry form a closed shape. Changed: sector-wise linedef flipping is now done using the new "Align Linedefs" action. "Flip Linedefs" action works the same as in DB2 again. Changed: when a map was already loaded, using "Open Map" action will use that map's directory as the starting directory. Changed: official IWADs can no longer be saved. Changed: disabled lump ranges/duplicate entries checks for official IWADs. Changed: wad type is now preserved when saving a map (previously all wads were saved as PWADs). Changed: moved Updater.exe launch much closer to the editor termination point to avoid any chance of it closing the editor before it properly closes itself. Updated ZDoom_DECORATE.cfg (A_Blast). Updated documentation. |
||
---|---|---|
.. | ||
BCS.cfg | ||
Dehacked.cfg | ||
Doomsday_DED.cfg | ||
GZDoom_MODELDEF.cfg | ||
Hexen_ACS.cfg | ||
Legacy_FS.cfg | ||
Lua.cfg | ||
SOC.cfg | ||
Zandronum_ACS.cfg | ||
ZDoom_ACS.cfg | ||
ZDoom_DECORATE.cfg | ||
ZDoom_USDF.cfg |