ZoneBuilder/Build
MaxED 9cb14fc80b Fixed: alpha-based texture picking wasn't implemented for 3d floor inner sides.
Game configurations: added 2 secret Sector_Set3dFloor flags. Shhh! Don't tell anybody!
2023-01-04 13:44:56 +01:00
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Compilers GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Configurations Fixed: alpha-based texture picking wasn't implemented for 3d floor inner sides. 2023-01-04 13:44:56 +01:00
Plugins Update config and restore copy slope rendering in Visual Mode. 2021-02-17 01:49:48 +01:00
Scripting Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions. 2023-01-04 13:30:21 +01:00
Setup Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Snippets/acs Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Sprites Fix weapon/team rings displaying old sprites in the 2.2 configuration. 2021-02-23 22:31:24 +01:00
Textures Merged in GZDB r2465. 2016-01-23 01:30:20 +01:00
DevIL.dll Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GPL.txt Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ScintillaNET.3.5.dll Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet. 2023-01-04 13:39:13 +01:00
SharpCompress.3.5.dll Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet. 2023-01-04 13:39:13 +01:00
SlimDX.dll Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ZoneBuilder.default.cfg Update credits and default configuration. 2021-04-01 00:25:15 +02:00