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ColorCollection.cs
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Display (zoom tube) waypoint sequences in classic (2D) modes, like NiGHTS paths, and move their display settings to the Appearance tab.
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2021-02-21 20:39:42 +01:00 |
ColorSetting.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
CommentType.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
D3DDevice.cs
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Merged in GZDB r2498.
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2016-04-07 22:03:23 +02:00 |
D3DShader.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
Display2DShader.cs
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Merged in GZDB r2470.
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2016-01-23 03:15:37 +01:00 |
FlatQuad.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
FlatVertex.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ID3DResource.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
IRenderer2D.cs
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Added capability for rendering the NiGHTS path
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2016-01-12 00:26:00 +01:00 |
IRenderer3D.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
PixelColor.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
PixelColorBlock.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Plotter.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Presentation.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Renderer.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
Renderer2D.cs
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Take inaccessible waypoints into account when drawing waypoint sequences.
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2021-08-29 23:42:19 +02:00 |
Renderer3D.cs
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Reverse subtractive and reverse subtractive.
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2021-11-19 18:56:55 +01:00 |
RenderLayers.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
RenderPasses.cs
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Add support for most new blendmodes.
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2021-06-17 11:05:08 +02:00 |
ShaderManager.cs
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Merged in GZDB r2470.
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2016-01-23 03:15:37 +01:00 |
SurfaceBufferSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SurfaceEntry.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SurfaceEntryCollection.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SurfaceManager.cs
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Merged in GZDB r2470.
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2016-01-23 03:15:37 +01:00 |
SurfaceUpdate.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TextAlignment.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TextFont.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
TextLabel.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Things2DShader.cs
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Merged in GZDB r2470.
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2016-01-23 03:15:37 +01:00 |
ViewMode.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
World3DShader.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
WorldVertex.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |