ZoneBuilder/Help/gzdb
MaxED 960db60973 Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings.
Changed: "+++" and "---" prefixes are now incremented on the first step instead of the second when used in any numeric inputs, which support prefixes, except action arguments.
Fixed, Visual mode, UDMF: texture offset/scale/rotation changes were applied several times when used on several 3d-floor floors/ceilings linked to the same control sector, when using "Move Texture Offsets" / "Change Texture Scale" / "Rotate Texture CW/CCW" actions.
Updated ZDoom ACC (DamageActor).
Updated ZDoom_ACS.cfg (DamageActor).
2023-01-06 12:35:33 +01:00
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features Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings. 2023-01-06 12:35:33 +01:00
compilingtheeditor.html GZDB merging - part 1 2022-11-25 17:14:35 +00:00
deprecated_plugins.html Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
faq.html Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
gz_header.gif Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
mxd_avatar.png Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
renderingpanel.jpg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
text_lumps.html Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00