A level editor for SRB2, forked from GZDoom Builder.
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MaxED 95985a8894 Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
Changed: multi-part sectors are now better preserved after drawing new lines.
Changed, TEXTURES parser: patch loading errors are now ignored for textures with "NullTexture" option.
Changed, Game configurations: changed default door action arguments to better match vanilla ones.
Fixed, Actions: in some cases keyboard shortcuts involving Ctrl/Alt/Shift modifier keys were displayed incorrectly.
Fixed(?): probably fixed inability to save map wad in Slade 3.
Updated ZDoom_ACS.cfg.
Updated ZDoom_DECORATE.cfg.
Updated ZDoom ACC.
2023-01-05 00:15:28 +01:00
Build Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Documents GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Help Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. 2023-01-04 22:59:30 +01:00
Resources Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Setup Update version number to 2.14 2022-03-07 10:04:26 +01:00
Source Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Tests Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
.gitignore Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Builder.sln Clean up the project, revert hacky flat alignment, fix About menu and browser handling. 2021-02-21 14:59:33 +01:00
ChangelogMaker.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Clean Rebuild.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CompileHelp.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeRelease.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeSVNRelease.bat Merged in GZDB r2490 2016-01-30 00:44:51 +01:00
VersionFromSVN.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00