A level editor for SRB2, forked from GZDoom Builder.
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biwa 914fb7ea34 Fixed a bug where map elements could be selected multiple times when paint selecting in visual mode. Fixes #519. Fixes #520 2021-03-22 20:30:28 +01:00
Build Add actions to Visual Mode: for raising and lowering sectors/things by grid size, and for toggling Peg and Repeat Midtexture flags. 2021-03-21 19:26:10 +01:00
Documents Merged in GZDB r2487 2016-01-29 11:02:09 +01:00
Help Change default settings in Map Analysis mode, add texture name wildcards to the reference manual, update the installer. 2021-02-27 02:21:33 +01:00
Resources Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Setup Update version number to v2.11. 2021-03-14 15:31:04 +01:00
Source Fixed a bug where map elements could be selected multiple times when paint selecting in visual mode. Fixes #519. Fixes #520 2021-03-22 20:30:28 +01:00
Tests Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
.gitignore Ignore plugin DLLs in Build folder 2015-12-31 16:37:37 +01:00
Builder.sln Clean up the project, revert hacky flat alignment, fix About menu and browser handling. 2021-02-21 14:59:33 +01:00
ChangelogMaker.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Clean Rebuild.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CompileHelp.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeRelease.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeSVNRelease.bat Merged in GZDB r2490 2016-01-30 00:44:51 +01:00
VersionFromSVN.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00