ZoneBuilder/Source/Core/GZBuilder
MaxED 5fe6c91ffc Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
Fixed, Visual mode: alpha-based texture picking didn't work correctly on HiRes images.
Fixed, Visual mode: fog density was calculated incorrectly for things lit by dynamic lights.
Fixed, Edit Sector window, UDMF: "Fade" and "Light" color pickers initial values were incorrect when displaying mixed values.
Fixed, Edit Thing window, UDMF: "Color" color picker initial value was incorrect when displaying mixed values.
2023-01-04 14:24:06 +01:00
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Controls Changed, Visual mode: adjusted fog density calculation to better match with GZDoom. 2023-01-04 14:24:06 +01:00
Data GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Geometry GZDB merging - part 1 2022-11-25 17:14:35 +00:00
GZDoom Merged in GZDB r2496. 2016-04-07 16:27:49 +02:00
md3 Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
Rendering Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
Windows Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
GZGeneral.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00