ZoneBuilder/Build
MaxED 95985a8894 Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
Changed: multi-part sectors are now better preserved after drawing new lines.
Changed, TEXTURES parser: patch loading errors are now ignored for textures with "NullTexture" option.
Changed, Game configurations: changed default door action arguments to better match vanilla ones.
Fixed, Actions: in some cases keyboard shortcuts involving Ctrl/Alt/Shift modifier keys were displayed incorrectly.
Fixed(?): probably fixed inability to save map wad in Slade 3.
Updated ZDoom_ACS.cfg.
Updated ZDoom_DECORATE.cfg.
Updated ZDoom ACC.
2023-01-05 00:15:28 +01:00
..
Compilers Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Configurations Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Plugins Update config and restore copy slope rendering in Visual Mode. 2021-02-17 01:49:48 +01:00
Scripting Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Setup Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Snippets/acs Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Sprites Fix weapon/team rings displaying old sprites in the 2.2 configuration. 2021-02-23 22:31:24 +01:00
Textures Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
DevIL.dll Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GPL.txt Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ScintillaNET.3.5.dll Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet. 2023-01-04 13:39:13 +01:00
SharpCompress.3.5.dll Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet. 2023-01-04 13:39:13 +01:00
SlimDX.dll Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ZoneBuilder.default.cfg Update credits and default configuration. 2021-04-01 00:25:15 +02:00