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https://git.do.srb2.org/STJr/ZoneBuilder.git
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95985a8894
Changed: multi-part sectors are now better preserved after drawing new lines. Changed, TEXTURES parser: patch loading errors are now ignored for textures with "NullTexture" option. Changed, Game configurations: changed default door action arguments to better match vanilla ones. Fixed, Actions: in some cases keyboard shortcuts involving Ctrl/Alt/Shift modifier keys were displayed incorrectly. Fixed(?): probably fixed inability to save map wad in Slade 3. Updated ZDoom_ACS.cfg. Updated ZDoom_DECORATE.cfg. Updated ZDoom ACC. |
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.. | ||
Compilers | ||
Configurations | ||
Plugins | ||
Scripting | ||
Setup | ||
Snippets/acs | ||
Sprites | ||
Textures | ||
DevIL.dll | ||
GPL.txt | ||
ScintillaNET.3.5.dll | ||
SharpCompress.3.5.dll | ||
SlimDX.dll | ||
ZoneBuilder.default.cfg |