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https://git.do.srb2.org/STJr/ZoneBuilder.git
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A level editor for SRB2, forked from GZDoom Builder.
Added, Game configurations: added "ignoredextensions" parameter. It lists file extensions to be ignored when loading PK3/PK7/Directory resources. Updated: sector triangulation logic now works ~20% faster. Changed: a case when a pk3/pk7 archive contains several entries with identical filename is now treated as a warning, not as an error. Fixed, Visual mode: absolute floor/ceiling brightness should not be affected by brightness transfer effects (like 3d floors). Fixed, Draw Lines mode: in some cases unclosed sectors were created when several points were successively drawn at the same location. Updated documentation. |
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Build | ||
Documents | ||
Help | ||
Resources | ||
Setup | ||
Source | ||
Tests | ||
.gitignore | ||
Builder.sln | ||
ChangelogMaker.exe | ||
Clean Rebuild.bat | ||
CompileHelp.bat | ||
MakeRelease.bat | ||
MakeSVNRelease.bat | ||
VersionFromSVN.exe |