mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
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358 lines
9.2 KiB
C#
358 lines
9.2 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using System.Drawing;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Actions;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[EditMode(DisplayName = "Insert Things Radially Mode",
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SwitchAction = "insertthingsradiallymode",
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ButtonImage = "InsertThingsRadiallyMode.png",
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ButtonOrder = int.MinValue + 7,
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ButtonGroup = "000_drawing",
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AllowCopyPaste = false,
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Volatile = true,
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UseByDefault = true,
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Optional = false)]
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public class InsertThingsRadiallyMode : BaseClassicMode
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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protected List<Vector2D> things;
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// Options
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protected int number;
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protected int radius;
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protected bool snaptogrid; // SHIFT to toggle
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protected int type;
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protected int parameter;
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//interface
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private InsertThingsRadiallyOptionsPanel panel;
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#endregion
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#region ================== Properties
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public InsertThingsRadiallyMode()
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{
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things = new List<Vector2D>();
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// No selection in this mode
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General.Map.Map.ClearAllSelected();
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General.Map.Map.ClearAllMarks(false);
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SetupInterface();
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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// Disposer
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public override void Dispose()
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{
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// Not already disposed?
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if(!isdisposed)
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{
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// Done
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base.Dispose();
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}
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}
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#endregion
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#region ================== Methods
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// Update the thing markers
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protected virtual void Update()
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{
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snaptogrid = General.Interface.ShiftState ^ panel.SnapToGrid;
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UpdateThings();
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// Render things
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if(renderer.StartOverlay(true))
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{
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float vsize = (renderer.VertexSize + 1.0f) / renderer.Scale;
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foreach (Vector2D t in things)
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renderer.RenderRectangleFilled(new RectangleF(t.x - vsize, t.y - vsize, vsize * 2.0f, vsize * 2.0f), General.Colors.Selection, true);
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// Done
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renderer.Finish();
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}
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// Done
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renderer.Present();
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}
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// Update the positions of the thing markers
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public void UpdateThings()
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{
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things = new List<Vector2D>();
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for (int i = 0; i < number; i++)
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{
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float fAngle = i * 2 * (float)Math.PI / number;
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Vector2D pos = mousemappos + new Vector2D(((float)Math.Cos(fAngle) * radius), ((float)Math.Sin(fAngle) * radius));
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if (snaptogrid) pos = General.Map.Grid.SnappedToGrid(pos);
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if (pos.x < General.Map.Config.LeftBoundary) pos.x = General.Map.Config.LeftBoundary;
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if (pos.x > General.Map.Config.RightBoundary) pos.x = General.Map.Config.RightBoundary;
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if (pos.y < General.Map.Config.BottomBoundary) pos.y = General.Map.Config.BottomBoundary;
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if (pos.y > General.Map.Config.TopBoundary) pos.y = General.Map.Config.TopBoundary;
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things.Add(pos);
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}
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}
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#endregion
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#region ================== Events
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// Engaging
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public override void OnEngage()
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{
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base.OnEngage();
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EnableAutoPanning();
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renderer.SetPresentation(Presentation.Standard);
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// Set cursor
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General.Interface.SetCursor(Cursors.Cross);
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AddInterface();
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}
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// Disengaging
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public override void OnDisengage()
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{
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base.OnDisengage();
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DisableAutoPanning();
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RemoveInterface();
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}
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// Cancelled
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public override void OnCancel()
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{
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// Cancel base class
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base.OnCancel();
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// Return to original mode
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General.Editing.ChangeMode(General.Editing.PreviousStableMode.Name);
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}
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// Accepted
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public override void OnAccept()
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{
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Cursor.Current = Cursors.AppStarting;
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General.Settings.FindDefaultDrawSettings();
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General.Map.UndoRedo.CreateUndo("Insert things");
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General.Interface.DisplayStatus(StatusType.Action, "Inserted things radially.");
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foreach (Vector2D pos in things)
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{
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Thing t = General.Map.Map.CreateThing();
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if (t != null)
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{
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General.Settings.ApplyDefaultThingSettings(t);
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t.SRB2Type = type;
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t.Parameter = parameter;
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t.Move(pos);
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t.UpdateConfiguration();
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}
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}
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//Update Things filter
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General.Map.ThingsFilter.Update();
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// Snap to map format accuracy
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General.Map.Map.SnapAllToAccuracy();
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// Update cached values
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General.Map.Map.Update();
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// Map is changed
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General.Map.IsChanged = true;
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// Done
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Cursor.Current = Cursors.Default;
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// Return to original mode
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General.Editing.ChangeMode(General.Editing.PreviousStableMode.Name);
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}
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// This redraws the display
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public override void OnRedrawDisplay()
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{
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renderer.RedrawSurface();
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// Render lines
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if(renderer.StartPlotter(true))
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{
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renderer.PlotLinedefSet(General.Map.Map.Linedefs);
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renderer.PlotVerticesSet(General.Map.Map.Vertices);
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renderer.Finish();
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}
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// Render things
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if(renderer.StartThings(true))
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{
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renderer.RenderThingSet(General.Map.Map.Things, Presentation.THINGS_ALPHA);
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renderer.RenderNiGHTSPath();
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renderer.Finish();
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}
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// Normal update
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Update();
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}
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// Mouse moving
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public override void OnMouseMove(MouseEventArgs e)
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{
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base.OnMouseMove(e);
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if(panning) return; //mxd. Skip all this jazz while panning
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Update();
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}
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// When a key is released
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public override void OnKeyUp(KeyEventArgs e)
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{
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base.OnKeyUp(e);
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if(snaptogrid != (General.Interface.ShiftState ^ panel.SnapToGrid)) Update();
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}
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// When a key is pressed
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public override void OnKeyDown(KeyEventArgs e)
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{
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base.OnKeyDown(e);
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if(snaptogrid != (General.Interface.ShiftState ^ panel.SnapToGrid)) Update();
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}
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public override void OnMouseClick(MouseEventArgs e)
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{
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base.OnMouseClick(e);
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// Mouse inside window?
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if (General.Interface.MouseInDisplay)
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{
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Update();
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General.Editing.AcceptMode();
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}
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}
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private void OptionsPanelOnValueChanged(object sender, EventArgs eventArgs)
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{
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number = panel.Number;
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radius = panel.Radius;
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snaptogrid = panel.SnapToGrid;
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type = panel.Type;
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parameter = panel.Parameter;
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Update();
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}
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#endregion
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#region ================== Settings panel
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protected virtual void SetupInterface()
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{
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//Add options docker
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panel = new InsertThingsRadiallyOptionsPanel();
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panel.OnValueChanged += OptionsPanelOnValueChanged;
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}
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protected virtual void AddInterface()
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{
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panel.Register();
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number = panel.Number;
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radius = panel.Radius;
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snaptogrid = panel.SnapToGrid;
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type = panel.Type;
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parameter = panel.Parameter;
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}
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protected virtual void RemoveInterface()
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{
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panel.Unregister();
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}
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#endregion
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#region ================== Actions
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[BeginAction("increasenumber")]
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protected void IncreaseNumber()
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{
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if (number < panel.MaxNumber)
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{
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number++;
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panel.Number = number;
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Update();
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}
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}
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[BeginAction("decreasenumber")]
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protected void DecreaseNumber()
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{
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if (number > panel.MinNumber)
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{
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number--;
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panel.Number = number;
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Update();
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}
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}
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[BeginAction("increaseradius")]
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protected void IncreaseRadius()
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{
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if (radius < panel.MaxRadius)
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{
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radius = Math.Min(radius + General.Map.Grid.GridSize, panel.MaxRadius);
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panel.Radius = radius;
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Update();
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}
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}
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[BeginAction("decreaseradius")]
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protected void DecreaseRadius()
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{
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if (radius > panel.MinRadius)
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{
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radius = Math.Max(radius - General.Map.Grid.GridSize, panel.MinRadius);
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panel.Radius = radius;
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Update();
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}
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}
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#endregion
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}
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}
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