ZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
MaxED dc54992693 Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes.
Fixed: in some cases sidedefs belonging to linedefs, which were moved on top of existing linedefs, were incorrectly reassigned when applying Edit Selection and Drag Geometry modes.
Fixed: Tag Explorer update fix from R2630 was accidentally placed in an UDMF-only if-block.
Updated ZDoom_DECORATE.cfg (A_WeaponOffset).
Updated documentation ("(G)ZDoom text lumps support" page).
2023-01-04 22:54:27 +01:00
..
BaseClassicMode.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
BlockMapMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BridgeMode.cs Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button. 2023-01-04 19:37:58 +01:00
CeilingAlignMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CurveLinedefsMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
DragGeometryMode.cs Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00
DragLinedefsMode.cs Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00
DragSectorsMode.cs Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00
DragThingsMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
DragVerticesMode.cs Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00
DrawCurveMode.cs Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00
DrawEllipseMode.cs Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions. 2023-01-04 13:30:21 +01:00
DrawGeometryMode.cs Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00
DrawGridMode.cs Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00
DrawRectangleMode.cs Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00
DrawShapeMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
EditSelectionMode.cs Added: sectors are now split into multiple sectors when their shape is divided into several closed shapes by drawing new geometry or dragging existing geometry using Edit Selection and Drag Geometry modes. 2023-01-04 22:54:27 +01:00
ErrorCheckMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
FindReplaceMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
FlatAlignMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
FloorAlignMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
InsertThingsRadiallyMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
LinedefsMode.cs Fixed, Linedefs mode: fixed inability to highlight linedefs when "Stitch geometry within" setting was set to 0. 2023-01-04 22:20:37 +01:00
MakeSectorMode.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
ParallelLinedefMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
PerpendicularLinedefMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
PerpendicularVertexMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
SectorsMode.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
ThingsMode.cs Fixed, Things mode: fixed a crash when switching to Things mode when more than 256 things were selected. 2023-01-04 22:07:06 +01:00
TriangulatorMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VertexIntoShapeMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
VertexSlopeAssistMode.cs Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button. 2023-01-04 19:37:58 +01:00
VerticesMode.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2023-01-04 20:06:08 +01:00