/*************************************************************\ Doom Builder 2 Game Configuration for ZDoom-compatible port \*************************************************************/ // This is required to prevent accidental use of a different configuration type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "ZDoom: Game (map format)"; // This is the simplified game engine/sourceport name engine = "zdoom"; // Should this configuration be initially available? enabledbydefault = true; // ******************************************************* // * * // * Note: all the elements that could be factorized * // * because they were common to ZDoom, GZDoom and * // * Zandronum have been moved to ZDoom_common.cfg. * // * * // ******************************************************* // STANDARD ZDOOM SETTINGS // Settings common to all games and all map formats include("Includes\\ZDoom_common.cfg", "common"); // Default thing filters // (these are not required, just useful for new users) thingsfilters { // Keep only the one that's appropriate! include("Includes\\Doom_misc.cfg", "thingsfilters"); // Thing filters for Doom/Hexen map formats include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf"); // Thing filters for UDMF map format } // ---------------- MAP FORMAT STUFF ---------------- // Keep only the one that's appropriate! // Settings common to Doom map format include("Includes\\ZDoom_common.cfg", "mapformat_doom"); // Settings common to Hexen map format include("Includes\\ZDoom_common.cfg", "mapformat_hexen"); // Settings common to text map format include("Includes\\ZDoom_common.cfg", "mapformat_udmf"); // ---------------- MAP FORMAT STUFF ---------------- // ---------------- GAME STUFF ---------------- //Keep only the one that's appropriate! // Settings common to Doom games include("Includes\\Game_Doom.cfg"); // Settings common to Heretic games include("Includes\\Game_Heretic.cfg"); // Settings common to Hexen games include("Includes\\Game_Hexen.cfg"); // Settings common to Strife games include("Includes\\Game_Strife.cfg"); // Settings common to Chex Quest games include("Includes\\Game_Chex.cfg"); // Settings common to Chex Quest 3 games include("Includes\\Game_Chex3.cfg"); // Settings common to Harmony games include("Includes\\Game_Harmony.cfg"); // Settings common to Action Doom 2 games include("Includes\\Game_Action2.cfg"); // ---------------- GAME STUFF ---------------- // THING TYPES // Each engine has its own additional thing types // Order should always be 1: Game; 2: ZDoom/game; 3: ZDoom/zdoom thingtypes { // Basic game actors include("Includes\\Doom_things.cfg"); include("Includes\\Doom2_things.cfg"); include("Includes\\Heretic_things.cfg"); include("Includes\\Hexen_things.cfg"); include("Includes\\Strife_things.cfg"); include("Includes\\Chex_things.cfg"); include("Includes\\Chex3_things.cfg"); include("Includes\\Harmony_things.cfg"); // Additional ZDoom actors for that game include("Includes\\ZDoom_things.cfg", "doom"); include("Includes\\ZDoom_things.cfg", "heretic"); include("Includes\\ZDoom_things.cfg", "hexen"); include("Includes\\ZDoom_things.cfg", "strife"); include("Includes\\ZDoom_things.cfg", "default"); // Standard ZDoom actors include("Includes\\ZDoom_things.cfg", "zdoom"); // Additional actors from the engine include("Includes\\GZDoom_things.cfg", "gzdoom"); include("Includes\\Zandronum_things.cfg", "doom"); include("Includes\\Zandronum_things.cfg", "heretic"); include("Includes\\Zandronum_things.cfg", "hexen"); include("Includes\\Zandronum_things.cfg", "strife"); include("Includes\\Zandronum_things.cfg", "default"); } // ENUMERATIONS // Each engine has its own additional thing types // These are enumerated lists for linedef types and UDMF fields. enums { // Basic game enums include("Includes\\Doom_misc.cfg", "enums"); // Standard ZDoom enums include("Includes\\ZDoom_misc.cfg", "enums"); // Additional ZDoom enums for that game include("Includes\\ZDoom_misc.cfg", "enums_doom"); include("Includes\\ZDoom_misc.cfg", "enums_heretic"); include("Includes\\ZDoom_misc.cfg", "enums_hexen"); include("Includes\\ZDoom_misc.cfg", "enums_strife"); include("Includes\\ZDoom_misc.cfg", "enums_chex"); include("Includes\\ZDoom_misc.cfg", "enums_chex3"); include("Includes\\ZDoom_misc.cfg", "enums_harmony"); // Additional enums from the engine include("Includes\\Zandronum_misc.cfg", "enums_doom"); include("Includes\\Zandronum_misc.cfg", "enums_notdoom"); }