#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using CodeImp.DoomBuilder.IO; #endregion namespace CodeImp.DoomBuilder.Config { public struct ScriptLumpInfo { // Members public readonly string Name; public readonly bool IsPrefix; internal readonly ScriptConfiguration Script; // Construct from IDictionary internal ScriptLumpInfo(string name, Configuration cfg) { // Apply settings this.Name = name; this.Script = this.Script = new ScriptConfiguration(); this.IsPrefix = cfg.ReadSetting("scriptlumpnames." + name + ".isprefix", false); string scriptconfig = cfg.ReadSetting("scriptlumpnames." + name + ".script", ""); // Find script configuration if(scriptconfig.Length > 0) { if(General.ScriptConfigs.ContainsKey(scriptconfig.ToLowerInvariant())) { this.Script = General.ScriptConfigs[scriptconfig.ToLowerInvariant()]; } else { General.ErrorLogger.Add(ErrorType.Warning, "Script lump '" + name + "' in the current game configuration specifies an unknown script configuration '" + scriptconfig + "'. Using plain text instead."); } } } } }